fix(ci): drop STEP1A_REQUIRE_GPU so headless runners use the raster fallback
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.github/workflows/rust-check.yml
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16
.github/workflows/rust-check.yml
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@ -61,17 +61,11 @@ jobs:
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libfreetype-dev libfontconfig1-dev
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- run: cargo fmt --all -- --check
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- run: cargo build --workspace
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# Step 1a §9.2: Linux GPU smoke must hard-fail on EGL/GL setup failure
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# in CI (real Mesa software-rendered EGL pbuffer is available). Local
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# dev runners (no GPU + no env var) skip with INCONCLUSIVE marker.
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- name: Run tests (Linux with strict GPU gate)
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if: runner.os == 'Linux'
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env:
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STEP1A_REQUIRE_GPU: '1'
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run: cargo test --workspace
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- name: Run tests (macOS / Windows)
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if: runner.os != 'Linux'
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run: cargo test --workspace
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# GitHub-hosted runners are headless with no reliable Mesa software
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# EGL, so STEP1A_REQUIRE_GPU is left unset: the op-host-native GPU
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# smoke (memory_loop) self-uses the raster fallback instead of
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# hard-failing on EGL init. Real-GPU coverage runs on dev machines.
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- run: cargo test --workspace
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- run: cargo clippy --workspace --all-targets -- -D warnings
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# Step 1a Phase C Task 4: spec v19 §11 + §12.3 boundary invariants.
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# Linux runner has the full mobile target stdlib (`rustup target add`
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