Multi-selection properties panel with tests
Show position, appearance, fill, stroke, and effects sections
when multiple nodes are selected. Shared values display normally,
differing values show 'Mixed'. Editing applies to all selected.
- Shared composable (use-multi-props) for isMulti, active, activeNode
- ScrubInput supports MIXED symbol as model-value
- Per-node previous values for correct undo on multi-edit
- Fix flip transform encoding (scale first column only)
- Fix npm publish auth for MCP package
- 22 new tests: flip, alignment, multi-node merging, kiwi roundtrip
2026-03-03 17:35:51 +00:00
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import { describe, test, expect } from 'bun:test'
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Clean up tools/schema, add geometry.ts, isMixed helper, fix imports, add tests
- Strip tools/schema.ts from 1831 to 65 lines (remove duplicate tool defs)
- Fix tools/index.ts to export ALL_TOOLS from registry instead of schema
- Fix renderJsx → renderJSX typo in tools/create.ts and structure.ts
- Add geometry.ts with shared rotation/coordinate math utilities
- Add isArrayMixed() helper to use-multi-props.ts, deduplicate FillSection/StrokeSection/EffectsSection
- Fix broken test imports: use @open-pencil/core instead of relative paths into packages/core/src/
- Merge duplicate import statements across all test files
- Export profiler internals and style-run helpers from core index.ts
- Add 6 new test files: color, undo, snap, vector, style-runs, text-editor (98 new tests)
- Update renderer-effects test for renderer/ directory split
2026-03-06 19:33:10 +00:00
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import { SceneGraph } from '@open-pencil/core'
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Multi-selection properties panel with tests
Show position, appearance, fill, stroke, and effects sections
when multiple nodes are selected. Shared values display normally,
differing values show 'Mixed'. Editing applies to all selected.
- Shared composable (use-multi-props) for isMulti, active, activeNode
- ScrubInput supports MIXED symbol as model-value
- Per-node previous values for correct undo on multi-edit
- Fix flip transform encoding (scale first column only)
- Fix npm publish auth for MCP package
- 22 new tests: flip, alignment, multi-node merging, kiwi roundtrip
2026-03-03 17:35:51 +00:00
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function pageId(graph: SceneGraph) {
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return graph.getPages()[0].id
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}
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function rect(
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graph: SceneGraph,
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parentId: string,
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props: { name?: string; x?: number; y?: number; width?: number; height?: number } = {}
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) {
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return graph.createNode('RECTANGLE', parentId, {
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name: props.name ?? 'Rect',
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x: props.x ?? 0,
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y: props.y ?? 0,
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width: props.width ?? 50,
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height: props.height ?? 50
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})
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}
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describe('flip', () => {
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test('flipX defaults to false', () => {
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const graph = new SceneGraph()
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const node = rect(graph, pageId(graph))
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expect(node.flipX).toBe(false)
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expect(node.flipY).toBe(false)
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})
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test('flipX can be set via updateNode', () => {
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const graph = new SceneGraph()
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const node = rect(graph, pageId(graph))
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graph.updateNode(node.id, { flipX: true })
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expect(graph.getNode(node.id)!.flipX).toBe(true)
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expect(graph.getNode(node.id)!.flipY).toBe(false)
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})
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test('flipY can be set via updateNode', () => {
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const graph = new SceneGraph()
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const node = rect(graph, pageId(graph))
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graph.updateNode(node.id, { flipY: true })
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expect(graph.getNode(node.id)!.flipX).toBe(false)
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expect(graph.getNode(node.id)!.flipY).toBe(true)
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})
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test('flip toggles', () => {
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const graph = new SceneGraph()
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const node = rect(graph, pageId(graph))
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graph.updateNode(node.id, { flipX: true })
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expect(graph.getNode(node.id)!.flipX).toBe(true)
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graph.updateNode(node.id, { flipX: false })
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expect(graph.getNode(node.id)!.flipX).toBe(false)
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})
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})
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describe('single-node alignment to parent', () => {
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function setup() {
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const graph = new SceneGraph()
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const frame = graph.createNode('FRAME', pageId(graph), {
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name: 'Container',
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x: 0,
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y: 0,
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width: 400,
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height: 300
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})
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const child = rect(graph, frame.id, { name: 'Child', x: 50, y: 50, width: 100, height: 80 })
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return { graph, frame, child }
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}
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test('align left within parent', () => {
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const { graph, frame, child } = setup()
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graph.updateNode(child.id, { x: 0 })
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expect(graph.getNode(child.id)!.x).toBe(0)
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})
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test('align right within parent', () => {
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const { graph, frame, child } = setup()
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const targetX = frame.width - child.width
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graph.updateNode(child.id, { x: targetX })
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expect(graph.getNode(child.id)!.x).toBe(300)
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})
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test('align center horizontal within parent', () => {
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const { graph, frame, child } = setup()
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const targetX = (frame.width - child.width) / 2
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graph.updateNode(child.id, { x: targetX })
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expect(graph.getNode(child.id)!.x).toBe(150)
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})
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test('align top within parent', () => {
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const { graph, child } = setup()
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graph.updateNode(child.id, { y: 0 })
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expect(graph.getNode(child.id)!.y).toBe(0)
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})
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test('align bottom within parent', () => {
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const { graph, frame, child } = setup()
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const targetY = frame.height - child.height
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graph.updateNode(child.id, { y: targetY })
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expect(graph.getNode(child.id)!.y).toBe(220)
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})
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test('align center vertical within parent', () => {
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const { graph, frame, child } = setup()
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const targetY = (frame.height - child.height) / 2
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graph.updateNode(child.id, { y: targetY })
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expect(graph.getNode(child.id)!.y).toBe(110)
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})
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})
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describe('multi-node alignment', () => {
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function setup() {
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const graph = new SceneGraph()
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const page = pageId(graph)
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const a = rect(graph, page, { name: 'A', x: 10, y: 20, width: 50, height: 30 })
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const b = rect(graph, page, { name: 'B', x: 100, y: 80, width: 60, height: 40 })
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const c = rect(graph, page, { name: 'C', x: 200, y: 50, width: 40, height: 50 })
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return { graph, a, b, c }
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}
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test('align left — all nodes move to min x', () => {
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const { graph, a, b, c } = setup()
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const nodes = [a, b, c].map((n) => graph.getNode(n.id)!)
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const abs = nodes.map((n) => graph.getAbsolutePosition(n.id))
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const minX = Math.min(...abs.map((p, i) => p.x))
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for (const n of nodes) {
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const nodeAbs = graph.getAbsolutePosition(n.id)
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graph.updateNode(n.id, { x: n.x + (minX - nodeAbs.x) })
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}
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expect(graph.getNode(a.id)!.x).toBe(10)
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expect(graph.getNode(b.id)!.x).toBe(10)
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expect(graph.getNode(c.id)!.x).toBe(10)
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})
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test('align right — all nodes align to max right edge', () => {
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const { graph, a, b, c } = setup()
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const nodes = [a, b, c].map((n) => graph.getNode(n.id)!)
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const abs = nodes.map((n) => graph.getAbsolutePosition(n.id))
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const maxX = Math.max(...abs.map((p, i) => p.x + nodes[i].width))
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for (const n of nodes) {
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const nodeAbs = graph.getAbsolutePosition(n.id)
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const targetX = maxX - n.width
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graph.updateNode(n.id, { x: n.x + (targetX - nodeAbs.x) })
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}
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expect(graph.getNode(a.id)!.x).toBe(190)
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expect(graph.getNode(b.id)!.x).toBe(180)
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expect(graph.getNode(c.id)!.x).toBe(200)
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})
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test('align top — all nodes move to min y', () => {
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const { graph, a, b, c } = setup()
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const nodes = [a, b, c].map((n) => graph.getNode(n.id)!)
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const abs = nodes.map((n) => graph.getAbsolutePosition(n.id))
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const minY = Math.min(...abs.map((p) => p.y))
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for (const n of nodes) {
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const nodeAbs = graph.getAbsolutePosition(n.id)
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graph.updateNode(n.id, { y: n.y + (minY - nodeAbs.y) })
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}
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expect(graph.getNode(a.id)!.y).toBe(20)
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expect(graph.getNode(b.id)!.y).toBe(20)
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expect(graph.getNode(c.id)!.y).toBe(20)
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})
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})
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describe('multi-node property merging', () => {
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test('same values merge to single value', () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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const a = rect(graph, page, { width: 100, height: 50 })
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const b = rect(graph, page, { width: 100, height: 50 })
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const nodes = [graph.getNode(a.id)!, graph.getNode(b.id)!]
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const widths = new Set(nodes.map((n) => n.width))
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expect(widths.size).toBe(1)
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expect([...widths][0]).toBe(100)
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})
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test('different values are detected', () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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const a = rect(graph, page, { width: 100 })
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const b = rect(graph, page, { width: 200 })
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const nodes = [graph.getNode(a.id)!, graph.getNode(b.id)!]
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const widths = new Set(nodes.map((n) => n.width))
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expect(widths.size).toBe(2)
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})
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test('update applies to all selected nodes', () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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const a = rect(graph, page, { width: 100 })
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const b = rect(graph, page, { width: 200 })
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const c = rect(graph, page, { width: 150 })
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for (const id of [a.id, b.id, c.id]) {
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graph.updateNode(id, { width: 300 })
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}
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expect(graph.getNode(a.id)!.width).toBe(300)
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expect(graph.getNode(b.id)!.width).toBe(300)
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expect(graph.getNode(c.id)!.width).toBe(300)
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})
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test('opacity update applies uniformly', () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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const a = rect(graph, page)
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const b = rect(graph, page)
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graph.updateNode(a.id, { opacity: 0.5 })
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graph.updateNode(b.id, { opacity: 0.8 })
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for (const id of [a.id, b.id]) {
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graph.updateNode(id, { opacity: 0.75 })
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}
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expect(graph.getNode(a.id)!.opacity).toBe(0.75)
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expect(graph.getNode(b.id)!.opacity).toBe(0.75)
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})
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test('fills comparison detects mixed', () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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const a = rect(graph, page)
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const b = rect(graph, page)
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graph.updateNode(a.id, {
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fills: [{ type: 'SOLID', color: { r: 1, g: 0, b: 0, a: 1 }, opacity: 1, visible: true }]
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})
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graph.updateNode(b.id, {
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fills: [{ type: 'SOLID', color: { r: 0, g: 1, b: 0, a: 1 }, opacity: 1, visible: true }]
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})
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const nodeA = graph.getNode(a.id)!
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const nodeB = graph.getNode(b.id)!
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expect(JSON.stringify(nodeA.fills)).not.toBe(JSON.stringify(nodeB.fills))
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})
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test('fills comparison detects same', () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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2026-05-03 18:03:40 +00:00
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const fill = {
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type: 'SOLID' as const,
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color: { r: 1, g: 0, b: 0, a: 1 },
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opacity: 1,
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visible: true
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}
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Multi-selection properties panel with tests
Show position, appearance, fill, stroke, and effects sections
when multiple nodes are selected. Shared values display normally,
differing values show 'Mixed'. Editing applies to all selected.
- Shared composable (use-multi-props) for isMulti, active, activeNode
- ScrubInput supports MIXED symbol as model-value
- Per-node previous values for correct undo on multi-edit
- Fix flip transform encoding (scale first column only)
- Fix npm publish auth for MCP package
- 22 new tests: flip, alignment, multi-node merging, kiwi roundtrip
2026-03-03 17:35:51 +00:00
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const a = rect(graph, page)
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const b = rect(graph, page)
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graph.updateNode(a.id, { fills: [{ ...fill }] })
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graph.updateNode(b.id, { fills: [{ ...fill }] })
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const nodeA = graph.getNode(a.id)!
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const nodeB = graph.getNode(b.id)!
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expect(JSON.stringify(nodeA.fills)).toBe(JSON.stringify(nodeB.fills))
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})
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})
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describe('flip roundtrip via kiwi', () => {
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async function roundtrip(graph: SceneGraph) {
|
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
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const { initCodec } = await import('#core/kiwi/binary/codec')
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const { parseFigFile } = await import('#core/kiwi/fig/file')
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const { exportFigFile } = await import('#core/io/formats/fig/export')
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Multi-selection properties panel with tests
Show position, appearance, fill, stroke, and effects sections
when multiple nodes are selected. Shared values display normally,
differing values show 'Mixed'. Editing applies to all selected.
- Shared composable (use-multi-props) for isMulti, active, activeNode
- ScrubInput supports MIXED symbol as model-value
- Per-node previous values for correct undo on multi-edit
- Fix flip transform encoding (scale first column only)
- Fix npm publish auth for MCP package
- 22 new tests: flip, alignment, multi-node merging, kiwi roundtrip
2026-03-03 17:35:51 +00:00
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await initCodec()
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const buf = await exportFigFile(graph)
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return parseFigFile(buf)
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}
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function findChild(graph: SceneGraph, name: string) {
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const pages = graph.getPages()
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const children = graph.getChildren(pages[0].id)
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return children.find((c) => c.name === name)
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}
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test('flipX preserved through export/import', async () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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rect(graph, page, { name: 'Flipped', x: 50, y: 50, width: 100, height: 80 })
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graph.updateNode(graph.getChildren(page).find((n) => n.name === 'Flipped')!.id, { flipX: true })
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const imported = await roundtrip(graph)
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const found = findChild(imported, 'Flipped')
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expect(found).toBeTruthy()
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expect(found!.flipX).toBe(true)
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})
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test('non-flipped node stays non-flipped', async () => {
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const graph = new SceneGraph()
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rect(graph, pageId(graph), { name: 'Normal', x: 100, y: 50, width: 200, height: 100 })
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const imported = await roundtrip(graph)
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const found = findChild(imported, 'Normal')
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expect(found).toBeTruthy()
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expect(found!.flipX).toBe(false)
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})
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test('flipX with rotation preserved', async () => {
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const graph = new SceneGraph()
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const page = pageId(graph)
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rect(graph, page, { name: 'RotFlip', x: 0, y: 0, width: 100, height: 100 })
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graph.updateNode(graph.getChildren(page).find((n) => n.name === 'RotFlip')!.id, {
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flipX: true,
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rotation: 45
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})
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const imported = await roundtrip(graph)
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const found = findChild(imported, 'RotFlip')
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expect(found).toBeTruthy()
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expect(found!.flipX).toBe(true)
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expect(Math.round(found!.rotation)).toBe(45)
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})
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})
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