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# Features
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## Figma .fig Files
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Open and save native Figma files directly. The import/export pipeline uses the same Kiwi binary codec as Figma — 194 schema definitions, ~390 fields per node. Save with < kbd > ⌘< / kbd > < kbd > S< / kbd > , Save As with < kbd > ⇧< / kbd > < kbd > ⌘< / kbd > < kbd > S< / kbd > .
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**Copy & paste with Figma** — select nodes in Figma, < kbd > ⌘< / kbd > < kbd > C< / kbd > , switch to OpenPencil, < kbd > ⌘< / kbd > < kbd > V< / kbd > . Fills, strokes, auto-layout, text, effects, corner radii, and vector networks are preserved. Works both ways.
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## Drawing & Editing
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- **Shapes** — Rectangle (< kbd > R</ kbd > ), Ellipse (< kbd > O</ kbd > ), Line (< kbd > L</ kbd > ), Polygon, Star
- **Pen tool** — vector networks (not simple paths), bezier curves with tangent handles
- **Text** — canvas-native editing with IME support, double-click to enter edit mode
- **Rich text** — per-character bold (< kbd > ⌘</ kbd >< kbd > B</ kbd > ), italic (< kbd > ⌘</ kbd >< kbd > I</ kbd > ), underline (< kbd > ⌘</ kbd >< kbd > U</ kbd > ), strikethrough
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- **Auto-layout** — flexbox and CSS Grid via Yoga WASM: direction, gap, padding, justify, align, child sizing, grid tracks. < kbd > ⇧</ kbd >< kbd > A</ kbd > to toggle
feat: behaviours and preview mode (#893)
* feat: author behaviours on main components
A main component or component set can behave as a Switch, Checkbox,
Slider, or Tabs, after Reka UI's primitives. The behaviour lives in
OpenPencil plugin data: boolean values bind to variant or boolean
properties with the values meaning on and off, a number keeps its own
range since Figma has no number property, and the control's
subcomponents bind to the component's slots. A Behaviour section in the
properties panel adds, binds, and removes it, each as one undo step,
and flags required bindings that are missing. The canvas-only layout's
pill becomes a component that preview will reuse.
* feat: preview instances with behaviours on the canvas
View > Preview (Cmd+Alt+Enter) puts the canvas in preview: a lone canvas
switches to the canvas-only layout with a Previewing pill, and a split
canvas previews on its own side. Clicking a Switch or Checkbox flips it,
dragging a Slider moves its thumb and range, and clicking a Tabs trigger
shows its panel. Preview keeps its state on copies of the instances it
touched, in a private graph with the document's ids, and the canvas
draws those copies in place of the originals, so the document, undo,
autosave, and collaborators never see it. Escape or the pill leaves
preview, Reset restores every control, and editing shortcuts, labels,
and outlines stay off while previewing.
* feat: translate behaviour and preview strings; cover preview with an e2e flow
* refactor(vue): reuse VariantDefinitionControl for behaviour property options
* refactor: split variant actions and preview interactions by domain
Variant authoring was one 706-line closure; it is now graph queries
(model), undo snapshots (history), property definition edits
(definitions), and the editor facade (index). Preview interactions move
into play/kinds, one module per control, registered by behaviour kind so
a new kind cannot ship without its contract and interaction. Behaviour
contracts are keyed by kind. In the Vue SDK, slot and variant authoring
controls get their own folders beside component-props and behaviour,
and the app's variant section joins slot/ and behaviour/.
* refactor: keep the behaviour model in scene-graph's plugin-data registry
Master now defines every OpenPencil plugin-data key in one typed registry
in scene-graph. The behaviour schema registers there as a field, and the
model and contracts move beside slots, exported from the package root;
the @open-pencil/core/behaviours subpath is gone.
* feat: interaction states and keyboard focus in preview
A behaviour can bind a variant property to the default, hover, pressed,
focus, and disabled states; binding it maps values named like those
states. Preview switches the instance's copy to the matching variant as
the pointer hovers, presses, and releases, keeps other values when the
set draws the combination and falls back to rest otherwise, and skips
disabled instances. Tab moves visible keyboard focus between controls,
Space, Enter, arrows, Home, and End use the focused one, and Escape
takes visible focus off before leaving preview. A Button kind covers
controls that only have states.
* feat: toggle, radio, group, progress, collapsible, and accordion behaviours
Radio group, toggle group, and accordion hold their items in a slot;
each item is an instance with its own behaviour, so a press inside the
slot goes to the group, which turns the pressed item on and the others
off through the item's own interaction. Progress shares the slider's
number handling through rangeControl, and a collapsible shows and hides
its content slot from its trigger, remembering its open state even
when no property draws it. Tabs and groups share arrow-key navigation.
* feat: text field, textarea, and number field behaviours
A behaviour value can now be text, bound to a text property, so
preview types into a copy of the field through the same property path
the editor uses. A bound Filled value switches to the placeholder
variant when the field empties. A number field keeps its own range,
shows its value through a text property, and steps from its increment
and decrement slots and the arrow keys. Text fields show focus from a
click, and the focused control receives every key; Option still types,
and only Cmd or Ctrl combinations stay shortcuts.
* fix: keep behaviour bindings when saving as .fig
Saving as .fig gives component properties new GUIDs, but behaviours
kept the old ids in their plugin data, so every binding read as missing
after reopening. The export now renames the ids behaviours bind with
the same GUIDs, on its own copy of the document.
* fix: let previewed controls resize layout imported from .fig
Layers from a .fig keep the sizes Figma computed, and auto layout
prefers them, so an opened collapsible or accordion item kept its
closed height in preview. When preview shows, hides, or retypes a
layer in a copy, it drops those sizes from the layer's copied ancestors
so auto layout sizes them again; untouched layers keep Figma's sizes.
* fix: publish behaviours and other plugin content with library assets
Every OpenPencil plugin-data field now declares its role: content that
exists only as plugin data (behaviours, OkHCL picks), format copies of
node fields written for files, or bookkeeping about where a document
or node came from. Library snapshots keep a node's content plugin data,
including other plugins' entries, and drop the rest; the asset hash
counts the same entries, so a behaviour-only change is offered as an
update while a .fig round trip still changes nothing.
* feat: name behaviour rows by meaning and create what they need
The Behaviour section named every main value "Value" under a "Values"
heading, and a component without matching properties left an empty
picker with no way forward. Rows are now named for the control (On,
Checked, Pressed, Text), rows the control needs or already uses come
first, and the optional rest folds under More options; a button keeps
its states in view. An empty row creates what it needs in one undo
step: a text layer and text property, Off and On variants on a set, or
a slot frame for a part. The missing chip names the row it means and
takes you there.
* fix(dom-css): position free layers, hug content, and round ellipses
HTML and Tailwind export stacked the layers of frames without auto
layout in block flow, wrote fixed pixel sizes for auto layout frames
set to Hug and for auto-sizing text, and drew ellipses as boxes. Layers
a parent does not lay out are now absolutely positioned at their
coordinates inside a relative frame, hugging axes are left to the
content, and ellipses get a 50% radius.
* feat: run preview as live Reka UI islands over the canvas
Preview simulated controls on the canvas: copies of instances, a
handler per kind, its own key routing, and append-only text. It now
runs them as real components. Each top-level layer that holds an
instance with a behaviour becomes an island: its layers are projected
to DOM through dom-css into a shadow root laid over the pane at its pan
and zoom, and each behaviour mounts its Reka UI primitives on its
layers, so text fields are real inputs and focus, keys, and layout are
the browser's. Core's resolvePlayState shows instances in a state on a
private graph, so the component's variants draw it, and controls are
keyed by layer path so a variant switch keeps their DOM. The canvas
leaves island layers to the islands, and the canvas play runtime and
its key routing are gone.
* fix: derive variant properties from Property=Value component names
figma.combineAsVariants and Combine as variants only derived variant
properties from slash-separated names, so components named as Figma
names variants, such as State=On, Size=Large, became a set with no
properties. Both now derive each named property and its values, after
the slash form.
* feat: script and tool access to behaviours by name
Behaviour contracts follow Reka UI's anatomy: tabs keep their triggers
in the list slot and their content panels in a panels slot, and a slot
of repeated parts names the Reka part of its children. A behaviour
spec names component properties and slots instead of ids and resolves
to the stored behaviour and back, with errors that list what the
component has.
Scripts get an `openpencil` global next to `figma`, in the Figma API's
style: setBehaviour, getBehaviour with bindValue, bindPart, states,
and missing, behaviourKinds, and createSlot. The eval tool, the CLI,
and app automation compile scripts through one compileScript, so the
CLI now returns the last expression as the others do. MCP and AI chat
get set_behaviour, get_behaviour, and create_slot.
* feat: write controls in design JSX with Reka UI's element names
`<Switch.Root modelValue="State">` renders a main component, or a set
when its children are variants, that behaves as a switch, and
`<Switch.Thumb>` the slot that draws its thumb, one slot across the
set's variants. Inputs become the text property of a field, tab
triggers and panels go in their List and Panels slots, and a group's
items are `<RadioGroup.Item of={…} />` instances in its Items slot.
JSX export writes components with behaviours the same way, so they
render back unchanged. The authoring reference documents controls, and
the codegen and chat prompts now include it verbatim instead of
dedenting its code examples.
* chore: format the CLI export test
* docs: document slots, behaviours, preview, and the openpencil API
The components guide covers slots, behaviours, and preview with its
shortcut; scripting covers the openpencil global and eval's last-
expression result; the MCP and AI chat pages list the new tools; the
features overview, README, and roadmap mention working controls. The
chat prompt says how to build a control, and the codegen prompt builds
components with behaviours on their Reka UI primitives.
* chore: format the eval CLI test
* docs: explain behaviours and preview islands, and guide the openpencil API
A development page explains the behaviour model, the four authoring
surfaces, how preview islands turn a control's state into live Reka UI
components, and how to add a kind; the architecture page links it. The
Core guide sets the rules for OpenPencilAPI: Figma-only `figma`,
OpenPencil features on `openpencil` in the same style, one
compileScript, names over ids, and docs with every member. Package
READMEs mention the openpencil global, PlayIslands, Reka-named JSX, and
the behaviour model. Design JSX's behaviour modules move into a
behaviours folder instead of a suffixed sibling.
* refactor: center pasted layers through translate
centerNodesAt repeated translate's loop, which test:dupes reports on
master too.
* fix: validate behaviour ranges and guess on and off by name
A number value now needs max above min and a positive step: the schema,
specs, and the panel reject a range a slider cannot step through. Binding
a variant property guesses on and off by value name, as specs do, and a
boolean property gets no on/off pair. Part bindings are read through
partBinding, a replaced document restarts preview from its designed
state, and the e2e preview shortcut uses ControlOrMeta.
* feat: make the Behaviour section say what to do next
A slider's range fields now carry inline Min, Max, Step, and Start labels.
States offers Add state variants, which adds a Default, Hover, Pressed,
Focus, and Disabled variant and binds them; Add Off and On variants and
Add state variants turn a lone main component into a component set first,
and a part's slot can be added to a set, in every variant under one slot
id. Rows that could do nothing are gone: no empty pickers and no hints to
combine variants by hand, and an unbound Disabled is left to the states.
A warning line names what is still needed and replaces the missing chip,
and the Switch's main value is called Checked.
* fix: keep each slot to one part and keep creating slots at hand
A slot draws one part, so the Behaviour section no longer offers a slot
another part uses, and specs (the openpencil API, tools, and JSX) reject
binding one slot to two parts. A part's picker keeps an action to add a
new slot in its footer, so adding the first slot no longer hides it for
the other parts.
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- **Components** — create (< kbd > ⌥</ kbd >< kbd > ⌘</ kbd >< kbd > K</ kbd > ), component sets (< kbd > ⇧</ kbd >< kbd > ⌘</ kbd >< kbd > K</ kbd > ), instances with override support, slots, live sync
- **Behaviours and preview** — make components work as Reka UI controls (switch, slider, tabs, text field, accordion, …) and try them live over the canvas with < kbd > ⌥</ kbd >< kbd > ⌘</ kbd >< kbd > ↩</ kbd > ([Components](/user-guide/components#behaviours-and-preview))
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- **Variables** — design tokens with collections, modes (Light/Dark), color/float/string/boolean types, variable binding
- **Sections** — organizational containers with auto-adopting children and title pills
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## Properties Panel
feat: check designs live with a Lint panel, canvas markers, and fixes (#804)
* feat: check designs live with a Check panel and canvas issue markers
Design lint only ran from the CLI and AI tools, and its rules were too noisy
to show continuously: on a real imported page 786 of 888 layers had a
warning. The rules now report where a finding is actionable (a hardcoded
color only when a variable matches it, nesting only where the limit is
crossed, instance sublayers through their main component) and carry
structured data, and Recommended keeps warnings for likely problems.
The app checks the current page after edits settle. The Check tab groups
issues by rule with hover highlighting, reveal on click, and one-step
variable binding. Errors and warnings are marked on the canvas with
clustered markers that roll up to visible ancestors when zoomed out; markers
explain themselves on hover, open Check on click, and toggle with
View > Design issues.
* fix: keep the right panel and markers stable
The Check tab made the right-panel tab row overflow at common window widths,
so focusing the zoom menu scrolled the row and shifted the panel. Code and
AI tabs now drop their labels to screen readers when the row is narrow.
Touch target names are matched as whole words: "Rectangle" contained "cta"
and marked every rectangle. Markers also stay drawn during interactive edits
instead of blinking while a value is scrubbed.
* fix(ui): show right panel tab labels whenever they fit
* fix(ui): name the design check tab Lint and keep panel tabs consistent
The tab was an unlabelled icon between labelled Code and AI tabs. It is now
Lint, with the same icon and label anatomy as its neighbours, and its icon
takes the severity color instead of a count badge. All labelled tabs show
their labels when the row fits and drop them together when it does not.
* refactor(ui): build the Lint panel from shared components
Issue groups use AppCollapsible, actions use AppButton, and the severity
filters are a Reka toggle group with keyboard navigation. Issue rows no
longer nest a button inside a button. Panel state, visibility and the
focused-issue scroll live in useDesignCheckPanel, the rules menu is its own
component, and rule preferences change through preference actions.
Severity ordering reuses Core's ranking, detail numbers follow the app
language, and the check debounce uses useTimeoutFn.
* fix(lint): check the WCAG AA touch target size in the Recommended preset
Recommended flagged a 394 × 39 input because it required the 44 × 44 AAA size. It now checks the 24 × 24 AA minimum through a minSize option; Strict and Accessibility keep 44 × 44.
* feat(lint): fix design issues from rules, the Lint panel, the CLI, and agents
Rules attach fixes as data: a safe fix keeps the design as it looks (bind a
color to the variable it matches, round subpixel geometry that layout does
not own), a suggestion changes values (snap radius and spacing to the
scale, raise small text to the minimum). One Core applier re-validates
each fix against the current graph and merges changes per layer.
The Lint panel offers a fix per row and Fix all for safe fixes as one undo
step; openpencil lint --fix writes the fixed document; the lint and
lint_fix tools expose the same to MCP and AI chat.
The design-check spec's Close button is now 24 x 20: at 24 x 24 it passes
the WCAG AA touch target size that Recommended checks.
* feat(lint): pin issues outside the view to the canvas edge
Errors and warnings on layers outside the viewport had no marker, so a
check could report issues nobody could see. They are now pinned to the
canvas edge where a ray from the viewport center toward them leaves it,
with a chevron pointing their way; pins in one direction merge like
markers. Hovering lists them under the direction they lie in, and
clicking reveals and opens the most severe, nearest one.
Pins keep clear of UI floating over the canvas: the toolbar marks itself
with data-canvas-obstacle, and canvases report such rectangles to the
renderer through getOverlayObstacles each frame.
* feat(lint): mark layers with design issues in the Layers panel
Like an IDE marks files with problems and the folders holding them, a
layer with errors or warnings shows the most severe as an icon, and a
collapsed layer with issues inside it shows a dot in that color.
Suggestions stay in the Lint panel, as on the canvas, and the marks
follow the View → Design issues toggle.
* feat(lint): show issues per page and across the document
Loaded pages beyond the current one are now checked in the background,
one page at a time while the editor is idle, and checked again only when
an edit touches them; pages a large .fig file has not loaded are left
alone until opened rather than forced in. The page list shows each page's
errors and warnings like an IDE's problem count, and the Lint panel gains
a Document scope that lists every page's issues, tags the ones on other
pages, and switches to a row's page when it is opened.
* test(lint): use the core-tests alias and no comma operator in lint tests
Master now rejects ../../ imports and the comma operator in tests.
* refactor(app): create the Lint session with the editor store modules
The composition root passed its line budget once master added recent
pages; the Lint session belongs with the other per-editor services that
the modules factory creates and disposes.
* docs(changelog): keep master's latest Unreleased entries
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Context-sensitive Design | Code | AI | Lint tabs:
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- **Appearance** — opacity, corner radius (uniform or per-corner), visibility
- **Fill** — solid, gradient (linear/radial/angular/diamond), image
- **Stroke** — color, weight, align (inside/center/outside), per-side weights, cap, join, dash
- **Effects** — drop shadow, inner shadow, layer blur, background blur, foreground blur
- **Typography** — font picker with virtual scroll and search, weight, size, alignment, style buttons
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- **Layout** — auto-layout controls when enabled
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- **Export** — scale, format (PNG/JPG/WEBP/SVG), live preview
feat(code): link the Code tab to canvas layers and sync both ways (#805)
* feat(code): link code to canvas layers and underline design issues
Code in the Code tab and layers on the canvas were unrelated: finding the
element behind a layer, or the layer behind an element, meant reading names.
Generated Design JSX and Tailwind JSX report the layer behind each element
in the order elements open, and edited Design JSX keeps the source line of
every element through the sandbox and renderer, so hovering an element
highlights its layer, Cmd/Ctrl-click brings it into view without changing
the selection the code shows, and errors and warnings from the design check
are underlined on the property that causes them.
* feat(code): explain the Code tab when nothing is selected
With no selection the editor showed a starter frame that read like a real
layer. The tab now says it shows the selected layers' code and offers Write
JSX, which opens the editor focused on the starter template.
* refactor(code): group code-to-layer linking into its own domain
Layer link types, issue mapping, and the hover and reveal behavior move
from the Code panel and a component file into src/app/code/layers, with
useCodeLayers as the panel's entry point, so app code no longer imports
types from components.
* fix(code): underline off-scale gaps after the spacing rule renamed its property
* feat(code): mark the layer of the element around the cursor
Hover highlighting and ⌘-click reveal replaced by one model: the element
around the cursor marks its opening and closing tag names and outlines its
layer on the canvas while the editor has focus. ⌘-click also collided
with CodeMirror's add-a-cursor gesture. Read-only Tailwind JSX now takes a
cursor so it links the same way.
Leaving the editor now ends a live Design JSX edit as one undo step.
Before, canvas edits made after typing never reached the code until the
tab was reopened, and their undo entries landed before the edit's.
* feat(code): sync the Code tab and the canvas both ways by patching
Canvas edits now patch the Design JSX a person wrote instead of waiting
for them to leave the editor: each linked element remembers the layer as
Design JSX last wrote it, and a canvas change rewrites only the attributes,
text and child elements that differ from that base, as CodeMirror changes
that keep the cursor, comments, formatting and history. Attributes written
as expressions are never overwritten; the code marks them when the canvas
now differs. Untouched code is regenerated with a minimal text change.
Code edits update layers in place: the new render is reconciled into the
existing layers (reconcileRenderedLayers), which keep their ids, so links,
selection and canvas edits survive typing. Each edit is one coalesced undo
step, replacing the restore-and-rerender preview and the commit on blur.
* feat(code): patch reordered layers and aliased properties in edited code
Reordering layers on the canvas now moves their elements in code a person
wrote: each child element and the blank lines and comments above it form a
block kept as written, and the children are written again in the new
order, staying linked. Children that cannot move safely, such as a loop
between them, keep their order and are marked.
Properties accepted under several names now come from one alias table in
the Design JSX schema, which the renderer resolves through and the patcher
and issue underlines use, so a canvas change to `w` patches `width` where
the person wrote that, instead of adding a second attribute.
* feat(code): keep the cursor in moved code and patch values written in style
A reorder rewrites the children span in one change, which collapsed a
cursor or out-of-sync marker inside a moved element to the span's edge.
The patch now carries where each block moved and places selections and
markers inside it at their new position.
Properties the renderer also reads from style={{ … }} come from a table in
the Design JSX schema instead of a hand-written list, keeping the rule
that an attribute under any of its names wins. The patcher uses it to
update a value written in style where it is, as a number or a px string
as written; values the renderer cannot read, such as '50%', are marked.
The layer patcher is split by concern: syntax helpers, attribute and
style patches, child patches, out-of-sync state and transaction assembly.
* feat(code): show the code's layer on the canvas as a tinted box
The layer of the element around the cursor used the canvas hover slot, so
moving the pointer over the canvas replaced it and the two read the same.
It now has its own shared editor state, codeFocusNodeId, drawn as the hover
outline over a light tint in every pane: hover stays an outline and the
selection keeps its handles, without borrowing the dashed outlines that
already mean component sets, drag parents and ghosts.
* fix(code): write added and removed layers when a reorder cannot move the code
When children could not be moved, such as two written on one line, the
patch marked the order and returned before adding or removing elements,
so a layer created in the same change never reached the code. It now
marks the order and still writes additions and removals.
* refactor(design-jsx): format the rebased layer description and stroke aliases
* feat(code): mount the layer-linked code editor through useCodeMirror
Master moved the code editor onto the shared useCodeMirror composable.
Its layer links, issue underlines, canvas patches, minimal text updates,
autofocus and read-only cursor now sit on that composable instead of a
hand-mounted view.
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- **Code** — Design JSX and Tailwind JSX for the selection, with live two-way Design JSX editing that patches your code as layers change; the element around the cursor outlines its layer on the canvas, and design issues are underlined on the property that causes them
feat: check designs live with a Lint panel, canvas markers, and fixes (#804)
* feat: check designs live with a Check panel and canvas issue markers
Design lint only ran from the CLI and AI tools, and its rules were too noisy
to show continuously: on a real imported page 786 of 888 layers had a
warning. The rules now report where a finding is actionable (a hardcoded
color only when a variable matches it, nesting only where the limit is
crossed, instance sublayers through their main component) and carry
structured data, and Recommended keeps warnings for likely problems.
The app checks the current page after edits settle. The Check tab groups
issues by rule with hover highlighting, reveal on click, and one-step
variable binding. Errors and warnings are marked on the canvas with
clustered markers that roll up to visible ancestors when zoomed out; markers
explain themselves on hover, open Check on click, and toggle with
View > Design issues.
* fix: keep the right panel and markers stable
The Check tab made the right-panel tab row overflow at common window widths,
so focusing the zoom menu scrolled the row and shifted the panel. Code and
AI tabs now drop their labels to screen readers when the row is narrow.
Touch target names are matched as whole words: "Rectangle" contained "cta"
and marked every rectangle. Markers also stay drawn during interactive edits
instead of blinking while a value is scrubbed.
* fix(ui): show right panel tab labels whenever they fit
* fix(ui): name the design check tab Lint and keep panel tabs consistent
The tab was an unlabelled icon between labelled Code and AI tabs. It is now
Lint, with the same icon and label anatomy as its neighbours, and its icon
takes the severity color instead of a count badge. All labelled tabs show
their labels when the row fits and drop them together when it does not.
* refactor(ui): build the Lint panel from shared components
Issue groups use AppCollapsible, actions use AppButton, and the severity
filters are a Reka toggle group with keyboard navigation. Issue rows no
longer nest a button inside a button. Panel state, visibility and the
focused-issue scroll live in useDesignCheckPanel, the rules menu is its own
component, and rule preferences change through preference actions.
Severity ordering reuses Core's ranking, detail numbers follow the app
language, and the check debounce uses useTimeoutFn.
* fix(lint): check the WCAG AA touch target size in the Recommended preset
Recommended flagged a 394 × 39 input because it required the 44 × 44 AAA size. It now checks the 24 × 24 AA minimum through a minSize option; Strict and Accessibility keep 44 × 44.
* feat(lint): fix design issues from rules, the Lint panel, the CLI, and agents
Rules attach fixes as data: a safe fix keeps the design as it looks (bind a
color to the variable it matches, round subpixel geometry that layout does
not own), a suggestion changes values (snap radius and spacing to the
scale, raise small text to the minimum). One Core applier re-validates
each fix against the current graph and merges changes per layer.
The Lint panel offers a fix per row and Fix all for safe fixes as one undo
step; openpencil lint --fix writes the fixed document; the lint and
lint_fix tools expose the same to MCP and AI chat.
The design-check spec's Close button is now 24 x 20: at 24 x 24 it passes
the WCAG AA touch target size that Recommended checks.
* feat(lint): pin issues outside the view to the canvas edge
Errors and warnings on layers outside the viewport had no marker, so a
check could report issues nobody could see. They are now pinned to the
canvas edge where a ray from the viewport center toward them leaves it,
with a chevron pointing their way; pins in one direction merge like
markers. Hovering lists them under the direction they lie in, and
clicking reveals and opens the most severe, nearest one.
Pins keep clear of UI floating over the canvas: the toolbar marks itself
with data-canvas-obstacle, and canvases report such rectangles to the
renderer through getOverlayObstacles each frame.
* feat(lint): mark layers with design issues in the Layers panel
Like an IDE marks files with problems and the folders holding them, a
layer with errors or warnings shows the most severe as an icon, and a
collapsed layer with issues inside it shows a dot in that color.
Suggestions stay in the Lint panel, as on the canvas, and the marks
follow the View → Design issues toggle.
* feat(lint): show issues per page and across the document
Loaded pages beyond the current one are now checked in the background,
one page at a time while the editor is idle, and checked again only when
an edit touches them; pages a large .fig file has not loaded are left
alone until opened rather than forced in. The page list shows each page's
errors and warnings like an IDE's problem count, and the Lint panel gains
a Document scope that lists every page's issues, tags the ones on other
pages, and switches to a row's page when it is opened.
* test(lint): use the core-tests alias and no comma operator in lint tests
Master now rejects ../../ imports and the comma operator in tests.
* refactor(app): create the Lint session with the editor store modules
The composition root passed its line budget once master added recent
pages; the Lint session belongs with the other per-editor services that
the modules factory creates and disposes.
* docs(changelog): keep master's latest Unreleased entries
2026-10-04 10:08:39 +00:00
- **Lint** — live design lint for the page or selection: low contrast, small touch targets, unbound colors, off-scale spacing, with issue markers on the canvas and one-click variable binding ([Checking Designs](/user-guide/checking-designs))
2026-02-28 08:38:27 +00:00
2026-03-08 08:04:26 +00:00
## Rendering
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
Skia (CanvasKit WASM) — the same rendering engine as Figma:
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- Gradient fills (linear, radial, angular, diamond)
- Image fills with scale modes
- Effects with per-node caching
- Arc data (partial ellipses, donuts)
- Viewport culling and paint reuse
- Snap guides with rotation-aware alignment
- Canvas rulers with selection badges
- Hover highlight that follows actual geometry
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2026-03-08 08:04:26 +00:00
## Undo/Redo
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2026-03-08 08:04:26 +00:00
Every operation is undoable — creation, deletion, moves, resizes, property changes, reparenting, layout changes, variable operations. Uses an inverse-command pattern. < kbd > ⌘< / kbd > < kbd > Z< / kbd > / < kbd > ⇧< / kbd > < kbd > ⌘< / kbd > < kbd > Z< / kbd > .
2026-02-28 14:54:56 +00:00
## Multi-Page Documents
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Add, delete, rename pages. Each page has independent viewport state. Double-click to rename inline.
Sync docs with v0.5.0–v0.6.0: full locale translations, 75 tools
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness
2026-03-04 15:12:01 +00:00
## Multi-File Tabs
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Open multiple documents in tabs. < kbd > ⌘< / kbd > < kbd > T< / kbd > new tab, < kbd > ⌘< / kbd > < kbd > W< / kbd > close, < kbd > ⌘< / kbd > < kbd > O< / kbd > open file.
Sync docs with v0.5.0–v0.6.0: full locale translations, 75 tools
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness
2026-03-04 15:12:01 +00:00
2026-03-08 08:04:26 +00:00
## Export
Sync docs with v0.5.0–v0.6.0: full locale translations, 75 tools
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness
2026-03-04 15:12:01 +00:00
2026-03-08 08:04:26 +00:00
- **Image** — PNG, JPG, WEBP at configurable scale (0.5× – 4× ). Via panel, context menu, or < kbd > ⇧</ kbd >< kbd > ⌘</ kbd >< kbd > E</ kbd >
- **SVG** — shapes, text with style runs, gradients, effects, blend modes
- **Tailwind JSX** — HTML with Tailwind v4 utility classes, ready for React or Vue
- **Copy as** — text, SVG, PNG (< kbd > ⇧</ kbd >< kbd > ⌘</ kbd >< kbd > C</ kbd > ), or JSX via context menu
Sync docs with v0.5.0–v0.6.0: full locale translations, 75 tools
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness
2026-03-04 15:12:01 +00:00
2026-05-29 12:56:52 +00:00
CLI: `openpencil export design.fig -f jsx --style tailwind`
Sync docs with v0.5.0–v0.6.0: full locale translations, 75 tools
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness
2026-03-04 15:12:01 +00:00
2026-03-08 08:04:26 +00:00
## AI Chat
Sync docs with v0.5.0–v0.6.0: full locale translations, 75 tools
- Update tool count from 29 to 75 across all docs and locales
- Expand all locale pages (de/es/fr/it/pl) to full translations
- Add missing German sections: Advanced Rendering, Z-Order, ScrubInput,
CI/CD, JSX Renderer, Code Panel, full figma-comparison matrix
- Write complete figma-comparison (152-row matrix) for all locales
- Expand comparison, features, tech-stack, contributing for es/fr/it/pl
- Fix garbled text in locale mcp-tools reference pages
- Architecture diagrams use '75+ tools' to avoid staleness
2026-03-04 15:12:01 +00:00
2026-03-09 14:43:11 +00:00
Press < kbd > ⌘< / kbd > < kbd > J< / kbd > to open the AI assistant. 90+ tools that can create shapes, set styles, manage layout, work with components and variables, run boolean operations, analyze design tokens, and export assets. Connect Anthropic, OpenAI, Google AI, OpenRouter, or any compatible endpoint.
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2026-03-09 14:43:11 +00:00
Tool calls display as collapsible timeline entries. Visual verification — the assistant renders its work and checks it against your request. Full undo support for all AI mutations.
See [AI Chat ](/programmable/ai-chat ) for setup and provider details.
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2026-03-08 08:04:26 +00:00
## MCP Server
Sync docs with v0.7.0 and unreleased features
- Update comparison tables: 78 tools (was 75), SVG export no longer a Penpot advantage,
renderer LOC updated to ~3,200 after split into 10 files
- Update figma-comparison: Rename layers ✅, SVG export ✅, +Copy/Paste as, +Tailwind export,
+Stroke align, +per-side stroke weights; coverage 88/152 → 94/158
- Add What's Next roadmap to architecture.md: AI providers, figma-use tool set,
CI tooling, prototyping, CSS Grid, PDF export, .fig fidelity
- Update user-guide: SVG in export format table, Copy/Paste as submenu,
stroke align + per-side weights, layer inline rename, mobile drawer, Code tab format toggle
- Fix keyboard shortcuts: ⌘N/⌘T/⌘W ✅, ⌘\ ✅, add ⇧⌘C ✅
- Expand MCP tools reference from ~25 to all 78 tools in full category tables
- Add Homebrew tap install to Getting Started
- Add new features.md sections: SVG export, Copy/Paste as, stroke align, mobile/PWA,
Tailwind JSX export, Google Fonts fallback, auto-save toggle, Homebrew tap,
layer rename, renderer profiler
- Full locale sync for DE, ES, FR, IT, PL: all 7 files updated in each locale
2026-03-07 16:25:41 +00:00
2026-03-09 14:43:11 +00:00
Connect Claude Code, Cursor, Windsurf, or any MCP client to read and write `.fig` files headlessly. 90+ tools. Two transports: stdio and HTTP.
Sync docs with v0.7.0 and unreleased features
- Update comparison tables: 78 tools (was 75), SVG export no longer a Penpot advantage,
renderer LOC updated to ~3,200 after split into 10 files
- Update figma-comparison: Rename layers ✅, SVG export ✅, +Copy/Paste as, +Tailwind export,
+Stroke align, +per-side stroke weights; coverage 88/152 → 94/158
- Add What's Next roadmap to architecture.md: AI providers, figma-use tool set,
CI tooling, prototyping, CSS Grid, PDF export, .fig fidelity
- Update user-guide: SVG in export format table, Copy/Paste as submenu,
stroke align + per-side weights, layer inline rename, mobile drawer, Code tab format toggle
- Fix keyboard shortcuts: ⌘N/⌘T/⌘W ✅, ⌘\ ✅, add ⇧⌘C ✅
- Expand MCP tools reference from ~25 to all 78 tools in full category tables
- Add Homebrew tap install to Getting Started
- Add new features.md sections: SVG export, Copy/Paste as, stroke align, mobile/PWA,
Tailwind JSX export, Google Fonts fallback, auto-save toggle, Homebrew tap,
layer rename, renderer profiler
- Full locale sync for DE, ES, FR, IT, PL: all 7 files updated in each locale
2026-03-07 16:25:41 +00:00
```sh
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npm install -g @open -pencil/mcp
Sync docs with v0.7.0 and unreleased features
- Update comparison tables: 78 tools (was 75), SVG export no longer a Penpot advantage,
renderer LOC updated to ~3,200 after split into 10 files
- Update figma-comparison: Rename layers ✅, SVG export ✅, +Copy/Paste as, +Tailwind export,
+Stroke align, +per-side stroke weights; coverage 88/152 → 94/158
- Add What's Next roadmap to architecture.md: AI providers, figma-use tool set,
CI tooling, prototyping, CSS Grid, PDF export, .fig fidelity
- Update user-guide: SVG in export format table, Copy/Paste as submenu,
stroke align + per-side weights, layer inline rename, mobile drawer, Code tab format toggle
- Fix keyboard shortcuts: ⌘N/⌘T/⌘W ✅, ⌘\ ✅, add ⇧⌘C ✅
- Expand MCP tools reference from ~25 to all 78 tools in full category tables
- Add Homebrew tap install to Getting Started
- Add new features.md sections: SVG export, Copy/Paste as, stroke align, mobile/PWA,
Tailwind JSX export, Google Fonts fallback, auto-save toggle, Homebrew tap,
layer rename, renderer profiler
- Full locale sync for DE, ES, FR, IT, PL: all 7 files updated in each locale
2026-03-07 16:25:41 +00:00
```
2026-03-08 08:04:26 +00:00
```json
{
"mcpServers": {
"open-pencil": {
"command": "openpencil-mcp"
}
}
}
```
Sync specs & docs: style runs, JSX renderer, CLI expansion, tests
- Merge from master: 22 commits (rich text, JSX renderer, CLI, dedup, tests)
- Update specs: text-editing (style runs, ⌘B/I/U, .fig roundtrip,
double/triple-click, selectLine), canvas-rendering (mixed-style
ParagraphBuilder), editor-ui (B/I/U/S buttons), cli (analyze, node,
pages, variables), tooling (jscpd, kiwi-serialize, test:coverage),
testing (.fig roundtrip, import perf, JSX tests), scene-graph
(StyleRun model, JSX renderer)
- Update docs: features (rich text formatting, JSX renderer, expanded
CLI, code quality), figma-comparison (Text styles 🔲→🟡, 80/150),
roadmap (Phase 4+5 delivered items)
- Archive sync-style-runs-jsx-cli-tests change
2026-03-01 09:09:41 +00:00
Add AI & Automation docs section, CLI reference, formatting fixes
New 'AI & Automation' top-level nav section with 9 pages:
- AI Chat: setup, 87 tools, example prompts
- Collaboration: room sharing, cursors, follow mode
- JSX Renderer: elements, style props, visual diffing
- CLI (4 pages): inspecting, exporting, analyzing, scripting
- MCP Server: moved from Reference, setup + 90 tools
New CLI reference page in Reference with all 12 commands,
every option, alias, and default value.
Formatting fixes across all 7 locales:
- Wrap enum values in backticks (FRAME, SOLID, ROUND, etc.)
- Fix single-backtick code blocks → triple backticks
- Use <kbd> for all keyboard shortcuts
- Remove implementation details from user guide
- Delete stale eval-command.md and mcp-tools.md (14 files)
- Update dead links to new locations
2026-03-08 12:27:57 +00:00
See [MCP Tools reference ](/programmable/mcp-server ) for the full tool list.
Sync specs & docs: style runs, JSX renderer, CLI expansion, tests
- Merge from master: 22 commits (rich text, JSX renderer, CLI, dedup, tests)
- Update specs: text-editing (style runs, ⌘B/I/U, .fig roundtrip,
double/triple-click, selectLine), canvas-rendering (mixed-style
ParagraphBuilder), editor-ui (B/I/U/S buttons), cli (analyze, node,
pages, variables), tooling (jscpd, kiwi-serialize, test:coverage),
testing (.fig roundtrip, import perf, JSX tests), scene-graph
(StyleRun model, JSX renderer)
- Update docs: features (rich text formatting, JSX renderer, expanded
CLI, code quality), figma-comparison (Text styles 🔲→🟡, 80/150),
roadmap (Phase 4+5 delivered items)
- Archive sync-style-runs-jsx-cli-tests change
2026-03-01 09:09:41 +00:00
2026-03-08 08:04:26 +00:00
## CLI
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
Inspect, export, and analyze `.fig` files from the terminal:
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
```sh
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openpencil tree design.fig # Node tree
openpencil find design.fig --type TEXT # Search
openpencil export design.fig -f png # Render
openpencil analyze colors design.fig # Color audit
openpencil analyze clusters design.fig # Repeated patterns
openpencil eval design.fig -c "..." # Figma Plugin API
2026-03-08 08:04:26 +00:00
```
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
When the desktop app is running, omit the file to control the live editor via RPC:
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
```sh
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openpencil tree # Live document
openpencil export -f png # Screenshot canvas
2026-03-08 08:04:26 +00:00
```
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-05-21 13:53:38 +00:00
All commands support `--json` . Install: `npm install -g @open-pencil/cli` (or `bun add -g @open-pencil/cli` ).
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
## Real-Time Collaboration
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2026-03-08 08:04:26 +00:00
P2P via WebRTC — no server required. Share a link and edit together.
Add AI agent skill to README and docs
- README: new 'AI Agent Skill' section with install command
- MCP tools reference: skill section, fix tool count 78→90,
add 10 missing tools (export_image, export_svg, flatten_nodes,
list_fonts, page_bounds, set_layout_child, set_text_properties,
viewport_get, viewport_set, viewport_zoom_to_fit)
- Features page: mention skill with install command
- All 6 locales updated
2026-03-07 22:08:28 +00:00
2026-03-08 08:04:26 +00:00
- Live cursors with colored arrows and name pills
- Presence avatars
- Follow mode — click a peer to follow their viewport
- Local persistence via IndexedDB
- Secure room IDs via `crypto.getRandomValues()`
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
## Desktop & Web
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
**Desktop** — Tauri v2, ~7 MB. macOS (signed & notarized), Windows, Linux. Native menus, offline, autosave.
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
**Web** — runs at [app.openpencil.dev ](https://app.openpencil.dev ), installable as a PWA on mobile with touch-optimized UI.
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
**Homebrew:**
Sync specs & docs: AI chat, Code panel, JSX export
- Merge from master: 19 commits (AI chat + Code tab)
- Update specs: editor-ui (Properties panel → Design|Code|AI tabs,
AI chat panel, model selector, 10 AI tools, DirectChatTransport,
Code panel with JSX export), scene-graph (sceneNodeToJsx),
testing (AI chat Playwright, 14 JSX export tests)
- Update docs: features (AI Chat + Code Panel sections, Properties
Panel tabs), figma-comparison (AI tools 🟡, Dev Mode 🟡,
Code snippets 🟡, 83/150), roadmap (Phase 5 AI + Code),
keyboard-shortcuts (⌘J ✅, ⌘B/I/U ✅)
- Archive sync-ai-chat-code-tab change
2026-03-01 09:33:57 +00:00
2026-03-08 08:04:26 +00:00
```sh
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brew install --cask openpencil
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```
Sync specs & docs: style runs, JSX renderer, CLI expansion, tests
- Merge from master: 22 commits (rich text, JSX renderer, CLI, dedup, tests)
- Update specs: text-editing (style runs, ⌘B/I/U, .fig roundtrip,
double/triple-click, selectLine), canvas-rendering (mixed-style
ParagraphBuilder), editor-ui (B/I/U/S buttons), cli (analyze, node,
pages, variables), tooling (jscpd, kiwi-serialize, test:coverage),
testing (.fig roundtrip, import perf, JSX tests), scene-graph
(StyleRun model, JSX renderer)
- Update docs: features (rich text formatting, JSX renderer, expanded
CLI, code quality), figma-comparison (Text styles 🔲→🟡, 80/150),
roadmap (Phase 4+5 delivered items)
- Archive sync-style-runs-jsx-cli-tests change
2026-03-01 09:09:41 +00:00
2026-03-08 08:04:26 +00:00
## Google Fonts Fallback
Sync specs & docs: style runs, JSX renderer, CLI expansion, tests
- Merge from master: 22 commits (rich text, JSX renderer, CLI, dedup, tests)
- Update specs: text-editing (style runs, ⌘B/I/U, .fig roundtrip,
double/triple-click, selectLine), canvas-rendering (mixed-style
ParagraphBuilder), editor-ui (B/I/U/S buttons), cli (analyze, node,
pages, variables), tooling (jscpd, kiwi-serialize, test:coverage),
testing (.fig roundtrip, import perf, JSX tests), scene-graph
(StyleRun model, JSX renderer)
- Update docs: features (rich text formatting, JSX renderer, expanded
CLI, code quality), figma-comparison (Text styles 🔲→🟡, 80/150),
roadmap (Phase 4+5 delivered items)
- Archive sync-style-runs-jsx-cli-tests change
2026-03-01 09:09:41 +00:00
2026-03-08 08:04:26 +00:00
When a font isn't available locally, OpenPencil fetches it from Google Fonts automatically. No manual installation needed when opening .fig files with unfamiliar fonts.