2026-05-16 13:19:03 +00:00
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import { expect, test, useEditorSetup } from '#tests/e2e/fixtures'
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chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
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import { expectDefined } from '#tests/helpers/assert'
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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2026-05-16 13:19:03 +00:00
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const editor = useEditorSetup()
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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function getPageChildren() {
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2026-05-16 13:19:03 +00:00
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return editor.page.evaluate(() => {
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2026-05-06 09:19:39 +00:00
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const store = window.openPencil?.getStore?.()
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2026-05-05 23:59:56 +00:00
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if (!store) throw new Error('OpenPencil store not initialized')
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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return store.graph.getChildren(store.state.currentPageId).map((n) => ({
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id: n.id,
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type: n.type,
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name: n.name,
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visible: n.visible,
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locked: n.locked
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}))
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})
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}
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function getSelectedCount() {
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2026-05-16 13:19:03 +00:00
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return editor.page.evaluate(() => {
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2026-05-06 09:19:39 +00:00
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const store = window.openPencil?.getStore?.()
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chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
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if (!store) throw new Error('OpenPencil store not initialized')
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return store.state.selectedIds.size
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})
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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}
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async function rightClickShape(x: number, y: number) {
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2026-05-16 13:19:03 +00:00
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const box = expectDefined(await editor.canvas.canvas.boundingBox(), 'canvas bounds')
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await editor.page.mouse.click(box.x + x, box.y + y, { button: 'right' })
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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}
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function contextMenu() {
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2026-05-16 13:19:03 +00:00
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return editor.page.locator('[role="menu"]')
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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}
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feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
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/** Close the menu and wait until it is gone, so the next test's keys reach the canvas. */
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async function closeMenu() {
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await editor.page.keyboard.press('Escape')
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await expect(contextMenu()).toHaveCount(0)
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}
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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function contextItem(testId: string) {
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2026-05-16 13:19:03 +00:00
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return editor.page.getByTestId(testId)
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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}
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test('right-click on empty canvas shows context menu without selection items disabled', async () => {
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await rightClickShape(500, 400)
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await expect(contextMenu()).toBeVisible()
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const copyItem = contextItem('context-copy')
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await expect(copyItem).toBeVisible()
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feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
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await closeMenu()
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
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})
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test('draw shape and right-click selects it', async () => {
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2026-05-16 13:19:03 +00:00
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await editor.canvas.drawRect(200, 200, 120, 80)
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await editor.canvas.waitForRender()
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Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
// Deselect first
|
feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
|
|
|
await closeMenu()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
// Right-click the shape
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
|
|
|
|
|
expect(await getSelectedCount()).toBe(1)
|
|
|
|
|
await expect(contextMenu()).toBeVisible()
|
feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
|
|
|
await closeMenu()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('context menu shows expected items', async () => {
|
2026-05-17 17:09:53 +00:00
|
|
|
await editor.canvas.drawRect(200, 200, 120, 80)
|
|
|
|
|
await editor.canvas.waitForRender()
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
await expect(contextItem('context-copy')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-cut')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-duplicate')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-delete')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-group')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-bring-to-front')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-send-to-back')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-toggle-visibility')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-toggle-lock')).toBeVisible()
|
2026-05-17 17:09:53 +00:00
|
|
|
await expect(contextItem('context-flatten')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-outline-text')).toBeVisible()
|
2026-05-17 17:18:14 +00:00
|
|
|
await expect(contextItem('context-outline-stroke')).toBeVisible()
|
2026-05-17 17:09:53 +00:00
|
|
|
await expect(contextItem('context-boolean-union')).toHaveCount(0)
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
|
|
|
await closeMenu()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('duplicate via context menu works', async () => {
|
|
|
|
|
const countBefore = (await getPageChildren()).length
|
|
|
|
|
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
await contextItem('context-duplicate').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const countAfter = (await getPageChildren()).length
|
|
|
|
|
expect(countAfter).toBe(countBefore + 1)
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('toggle visibility via context menu', async () => {
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.click(250, 230)
|
|
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
2026-05-16 13:19:03 +00:00
|
|
|
const nodeId = await editor.page.evaluate(() => {
|
2026-05-06 09:19:39 +00:00
|
|
|
const store = window.openPencil?.getStore?.()
|
chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
|
|
|
if (!store) throw new Error('OpenPencil store not initialized')
|
|
|
|
|
return [...store.state.selectedIds][0]
|
|
|
|
|
})
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
await contextItem('context-toggle-visibility').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
2026-05-16 13:19:03 +00:00
|
|
|
const hidden = await editor.page.evaluate((id) => {
|
2026-05-06 09:19:39 +00:00
|
|
|
const store = window.openPencil?.getStore?.()
|
chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
|
|
|
if (!store) throw new Error('OpenPencil store not initialized')
|
|
|
|
|
const n = store.graph.getNode(id)
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
return n ? { visible: n.visible } : null
|
|
|
|
|
}, nodeId)
|
chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
|
|
|
expect(hidden?.visible).toBe(false)
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
// Toggle back: select via store since invisible nodes can't be hit-tested
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.page.evaluate(() => {
|
2026-05-06 09:19:39 +00:00
|
|
|
const store = window.openPencil?.getStore?.()
|
2026-05-05 23:59:56 +00:00
|
|
|
if (!store) throw new Error('OpenPencil store not initialized')
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
store.toggleVisibility()
|
2026-05-05 23:53:19 +00:00
|
|
|
})
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
2026-05-16 13:19:03 +00:00
|
|
|
const restored = await editor.page.evaluate((id) => {
|
2026-05-06 09:19:39 +00:00
|
|
|
const store = window.openPencil?.getStore?.()
|
chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
|
|
|
if (!store) throw new Error('OpenPencil store not initialized')
|
|
|
|
|
const n = store.graph.getNode(id)
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
return n ? { visible: n.visible } : null
|
|
|
|
|
}, nodeId)
|
chore(tests): guard more test lookups
- Remove non-null assertions from context menu, panels, perf, properties, MCP, SVG, undo, and instance override tests
- Add explicit store, renderer, node, and bounding-box guards
- Validate affected engine and E2E tests
2026-05-06 06:43:28 +00:00
|
|
|
expect(restored?.visible).toBe(true)
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('toggle lock via context menu', async () => {
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
await contextItem('context-toggle-lock').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const children = await getPageChildren()
|
|
|
|
|
const locked = children.find((c) => c.locked)
|
|
|
|
|
expect(locked).toBeTruthy()
|
|
|
|
|
|
|
|
|
|
// Unlock
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
await contextItem('context-toggle-lock').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const after = await getPageChildren()
|
|
|
|
|
expect(after.every((c) => !c.locked)).toBe(true)
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('delete via context menu removes node', async () => {
|
|
|
|
|
const countBefore = (await getPageChildren()).length
|
|
|
|
|
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
await contextItem('context-delete').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const countAfter = (await getPageChildren()).length
|
|
|
|
|
expect(countAfter).toBe(countBefore - 1)
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('group via context menu', async () => {
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.clearCanvas()
|
|
|
|
|
await editor.canvas.drawRect(100, 100, 60, 60)
|
|
|
|
|
await editor.canvas.drawRect(200, 100, 60, 60)
|
|
|
|
|
await editor.canvas.selectAll()
|
|
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
await rightClickShape(130, 130)
|
|
|
|
|
await contextItem('context-group').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const children = await getPageChildren()
|
|
|
|
|
const group = children.find((c) => c.type === 'GROUP')
|
|
|
|
|
expect(group).toBeTruthy()
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('ungroup via store after context-menu group', async () => {
|
|
|
|
|
// Groups are click-through, so ungroup via store instead
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.page.evaluate(() => {
|
2026-05-06 09:19:39 +00:00
|
|
|
const store = window.openPencil?.getStore?.()
|
2026-05-05 23:59:56 +00:00
|
|
|
if (!store) throw new Error('OpenPencil store not initialized')
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
const group = store.graph.getChildren(store.state.currentPageId).find((n) => n.type === 'GROUP')
|
|
|
|
|
if (group) store.select([group.id])
|
|
|
|
|
store.ungroupSelected()
|
|
|
|
|
})
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const children = await getPageChildren()
|
|
|
|
|
expect(children.every((c) => c.type !== 'GROUP')).toBe(true)
|
|
|
|
|
expect(children.length).toBe(2)
|
|
|
|
|
|
2026-05-16 13:19:03 +00:00
|
|
|
editor.canvas.assertNoErrors()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('create component via context menu', async () => {
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.click(130, 130)
|
|
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
await rightClickShape(130, 130)
|
|
|
|
|
await contextItem('context-create-component').click()
|
2026-05-16 13:19:03 +00:00
|
|
|
await editor.canvas.waitForRender()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const children = await getPageChildren()
|
|
|
|
|
const comp = children.find((c) => c.type === 'COMPONENT')
|
|
|
|
|
expect(comp).toBeTruthy()
|
|
|
|
|
|
2026-05-16 13:19:03 +00:00
|
|
|
editor.canvas.assertNoErrors()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
})
|
|
|
|
|
|
2026-05-17 17:23:55 +00:00
|
|
|
test('outline stroke is disabled for fill-only shapes', async () => {
|
|
|
|
|
await editor.canvas.clearCanvas()
|
|
|
|
|
await editor.canvas.drawRect(200, 200, 120, 80)
|
|
|
|
|
await editor.canvas.waitForRender()
|
|
|
|
|
|
|
|
|
|
await rightClickShape(250, 230)
|
|
|
|
|
|
|
|
|
|
const item = contextItem('context-outline-stroke')
|
|
|
|
|
await expect(item).toBeVisible()
|
|
|
|
|
await expect(item).toHaveAttribute('data-disabled', '')
|
feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
|
|
|
await closeMenu()
|
2026-05-17 17:23:55 +00:00
|
|
|
})
|
|
|
|
|
|
2026-05-24 09:15:29 +00:00
|
|
|
test('Copy/Paste as submenu exists', async () => {
|
2026-07-20 13:34:16 +00:00
|
|
|
await editor.canvas.clearCanvas()
|
|
|
|
|
await editor.canvas.drawRect(200, 200, 120, 80)
|
|
|
|
|
await editor.canvas.waitForRender()
|
2026-07-18 04:09:38 +00:00
|
|
|
await rightClickShape(250, 230)
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
const submenuTrigger = contextItem('context-copy-paste-as')
|
|
|
|
|
await expect(submenuTrigger).toBeVisible()
|
|
|
|
|
|
2026-07-20 13:34:16 +00:00
|
|
|
await submenuTrigger.click({ force: true })
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
|
|
|
|
|
await expect(contextItem('context-copy-as-svg')).toBeVisible()
|
|
|
|
|
await expect(contextItem('context-copy-as-jsx')).toBeVisible()
|
|
|
|
|
|
feat: create, fill, and edit slots (#862)
* feat(app): add slot property controls and a shared picker
AppPicker is a searchable, grouped list that opens beside the properties
panel, built on Reka's popover and listbox so search keeps arrow-key
navigation. It has comfortable rows with a thumbnail and description and
compact rows for plain names, plus an optional footer action.
The slot property row shows whether an instance's slot is Default or
Modified, its item count, its limits with a checklist popover, Add
instances on AppPicker, and Reset slot and Delete contents. These are
presentational; wiring them to the editor follows. Strings are English
only until the locale files catch up.
* feat(app): open variable, style, and instance-swap choices in the shared picker
The variable binding picker, the shared style fields, and instance-swap
properties now open AppPicker: a titled panel beside the properties panel
with search that keeps arrow-key navigation, a check on the current
choice, and footer actions. Variable binding keeps its detach and
create-variable actions. Instance-swap choices list the property's
preferred components first; instanceSwapOptions keeps the preferred flag
it already computed. AppPickerField gives select-shaped fields the same
picker with a combobox trigger.
* feat(core): edit instance slot content
Only an instance's slots take layers now. slotScope classifies a parent as
free, a slot of an instance, or the locked rest of an instance. Moves,
reorders, layer-panel drops, paste, duplicate, and instance creation
claim an untouched slot first, as Figma does on the first edit, and
refuse the locked part; drops over it land in the instance's parent.
Claiming keeps the layers but unlinks them from the component and moves
the instance's overrides on nested instances onto those instances.
Reset slot, Delete contents, and Add instance are editor actions, each
one undo step that restores the instance's subtree. A canvas drop or
reorder that claims a slot undoes together with the move.
* feat(app): show and edit slot properties of the selected instance
The component properties section lists each slot of the selected instance
with its state, item count and limits, and adds instances, resets or clears
its content through the editor's slot actions. The slot model lives in the
Vue SDK as useSlotProperties.
* feat(app): outline slots on the canvas and mark them in the layers panel
Hovering or selecting a component, an instance, or a layer inside a slot
draws its slots with a dashed pink outline and tints empty ones. Slot
frames are selected and hovered in pink and show a dashed-square icon in
the layers panel.
* test(app): cover slot outlines with canvas snapshots
* feat(app): translate slot and picker strings
* docs: note slot editing and the shared picker
* refactor: share slot test and story setup
* refactor(app): name the picker's header prop heading
* feat(core): create, configure, and remove slots on main components
A frame of a main component becomes a slot through a SLOT property
named after it; other sibling layers are first wrapped in an auto
layout frame. Slot settings and removal are single undo steps.
Instances now follow the component's property bindings on sync, so a
slot created or removed on the component reaches existing instances.
Slot helpers move to a slots domain folder in Scene Graph and Core.
* feat(app): create and configure slots from the menu and properties panel
Create slot joins the canvas context menu for layers of a main
component. A Slots section on main components and their frames
renames slots, sets their description, layer limits, and preferred
components, and removes them.
* fix: keep slot claims in the same undo step and refuse wraps inside instances
Creating an instance and pasting HTML now batch the slot claim with the
edit. Undoing an added slot instance restores the previous selection.
Grouping or wrapping layers in the locked part of an instance is
refused, and a section that cannot move no longer claims a slot. The
picker clears its search however it closes, and its close and slot
actions labels are translated.
* feat(core): create and inspect slots through the plugin API
component.createSlot() adds a 100x100 frame named Slot, Slot 2, and so
on, bound to a new SLOT property, as live Figma does. Slot frames read
type SLOT, resetSlot() restores an instance slot's component content,
and limitViolations reports BELOW_MIN, ABOVE_MAX, and
HAS_NON_PREFERRED for instance slots. addComponentProperty and
editComponentProperty take a description and slotSettings, a cloned
slot is a plain frame, and componentPropertyReferences uses property
keys in both directions. The limit checks move to Scene Graph so the
Vue SDK and the plugin API share them.
* fix: keep nested slot content across swaps and read nested instance properties
A nested instance points at the instance it was cloned from, so its
component properties resolved to nothing. Properties now resolve through
those links to the main component, and a swap or variant switch parks
the slot content nested instances own and restores it into nested
instances of the same names, as live Figma does. Plugin appendChild and
insertChild claim the slot they add to and refuse the locked part of an
instance with Figma's error.
* test(core): record resetSlot on a main component slot; fix the Slots roadmap row
* fix(core): refuse deleting layers outside an instance's slots
As in Figma, delete and plugin remove() leave an instance's own layers
and its slot frames alone, while removing slot content claims the slot
in the same undo step as the delete.
* test(app): wait for the bulk rename dialog to close before the next shortcut
* feat(app): unify add, remove, and settings controls in the properties panel
A section's + adds an item and a row's - removes it everywhere: grid
tracks and variant properties now follow the fill and effect lists, and
the header + of a component set adds Property 1 ready to rename instead
of an inline form. Removing a variant is Delete, as for any layer.
Row settings share the sliders icon, the variables button opens with
its own icon, every icon button requires a label, and the instance
header buttons use sentence case. Create Slot joins the app menu.
* docs: note the unified properties panel controls
* feat(app): animate floating panels alike and share the severity icon
Popovers, menus, selects, comboboxes, and pickers now fade and grow in
from the side they open on and fade out on close, from one motion
preset that respects reduced motion; tooltips keep the tooltip preset.
SeverityIcon and its colours move from the design check to shared
feedback UI, and slot limits use them, so a broken limit reads like a
design-check warning.
* docs: note consistent popover and menu animation
* feat(app): give every floating panel one surface and close it at once
Popovers, menus, selects, comboboxes, pickers, presence cards, chat
history, and the issue tooltip share one rounded surface with a 1px
ring that outlines it in both themes; one-line tooltips keep a compact
shape with the same edge. The select theme's radius and elevation
options and local shadow overrides are gone. Panels still grow in from
their side but now close immediately: a fading modal menu kept blocking
the canvas and shortcuts until it unmounted.
* fix(app): keep a reopened context menu open and name option-drag undo Duplicate
Closing the canvas menu hands focus back to the canvas; when that
landed just after a quick reopen, the new menu closed as focus moved
outside it. Shortcuts no longer wait for a panel that is already
closing, and an option-drag duplicate that claims a slot is undone as
Duplicate rather than Move.
* test(app): wait for menus and popovers to close before the next key
2026-10-04 17:02:28 +00:00
|
|
|
await closeMenu()
|
Add 8 E2E test suites for release sanity coverage
83 new tests across 8 files:
- design-panel: selection → properties panel, fill/stroke/effect add, visibility toggle, multi-select
- code-panel: JSX output, OpenPencil/Tailwind toggle, copy button, empty state
- components: create component (⌘⌥K), create instance, propagation, detach
- copy-paste: store copy/paste, ⌘D duplicate, cut, multi-select duplicate
- multi-page: add/switch/delete pages, rename, last-page protection
- text-editing: text tool, text node creation, typography section, frame tool
- keyboard-shortcuts: all 9 tool keys, ⌘A/Escape/Backspace, ]/[, ⌘G/⌘⇧G, ⌘\, ⌘Z/⌘⇧Z
- context-menu: right-click items, duplicate/visibility/lock/delete/group/component, Copy as submenu
2026-03-07 10:23:32 +00:00
|
|
|
})
|