2026-04-13 06:44:08 +00:00
|
|
|
import { describe, test, expect } from 'bun:test'
|
|
|
|
|
|
2026-05-05 23:05:02 +00:00
|
|
|
import { createUndoManager, noop, undoEntry } from '#tests/helpers/undo'
|
2026-04-13 06:44:08 +00:00
|
|
|
|
2026-05-18 15:41:01 +00:00
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function assignValue(setValue: (value: number) => void, value: number) {
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return () => setValue(value)
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}
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2026-04-13 06:44:08 +00:00
|
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describe('UndoManager idle-timer batching', () => {
|
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|
test('rapid pushes inside a batch produce a single undo entry', () => {
|
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
|
|
|
const undo = createUndoManager()
|
2026-04-13 06:44:08 +00:00
|
|
|
let value = 0
|
|
|
|
|
|
2026-05-18 15:41:01 +00:00
|
|
|
const setValue = (nextValue: number) => {
|
|
|
|
|
value = nextValue
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-13 06:44:08 +00:00
|
|
|
undo.beginBatch('drag color')
|
|
|
|
|
for (let i = 1; i <= 10; i++) {
|
|
|
|
|
const prev = value
|
|
|
|
|
const next = i
|
2026-05-18 15:41:01 +00:00
|
|
|
undo.push(undoEntry(`step ${i}`, assignValue(setValue, next), assignValue(setValue, prev)))
|
2026-04-13 06:44:08 +00:00
|
|
|
value = next
|
|
|
|
|
}
|
|
|
|
|
undo.commitBatch()
|
|
|
|
|
|
|
|
|
|
expect(value).toBe(10)
|
|
|
|
|
expect(undo.undoLabel).toBe('drag color')
|
|
|
|
|
|
|
|
|
|
undo.undo()
|
|
|
|
|
expect(value).toBe(0)
|
|
|
|
|
expect(undo.canUndo).toBe(false)
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('changing batch key flushes the previous batch', () => {
|
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
|
|
|
const undo = createUndoManager()
|
2026-04-13 06:44:08 +00:00
|
|
|
let a = 0
|
|
|
|
|
let b = 0
|
|
|
|
|
|
|
|
|
|
undo.beginBatch('batch A')
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.push(
|
|
|
|
|
undoEntry(
|
|
|
|
|
'a1',
|
|
|
|
|
() => {
|
|
|
|
|
a = 1
|
|
|
|
|
},
|
|
|
|
|
() => {
|
|
|
|
|
a = 0
|
|
|
|
|
}
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
a = 1
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.push(
|
|
|
|
|
undoEntry(
|
|
|
|
|
'a2',
|
|
|
|
|
() => {
|
|
|
|
|
a = 2
|
|
|
|
|
},
|
|
|
|
|
() => {
|
|
|
|
|
a = 1
|
|
|
|
|
}
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
a = 2
|
|
|
|
|
undo.commitBatch()
|
|
|
|
|
|
|
|
|
|
undo.beginBatch('batch B')
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.push(
|
|
|
|
|
undoEntry(
|
|
|
|
|
'b1',
|
|
|
|
|
() => {
|
|
|
|
|
b = 10
|
|
|
|
|
},
|
|
|
|
|
() => {
|
|
|
|
|
b = 0
|
|
|
|
|
}
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
b = 10
|
|
|
|
|
undo.commitBatch()
|
|
|
|
|
|
|
|
|
|
expect(undo.undoLabel).toBe('batch B')
|
|
|
|
|
undo.undo()
|
|
|
|
|
expect(b).toBe(0)
|
|
|
|
|
|
|
|
|
|
expect(undo.undoLabel).toBe('batch A')
|
|
|
|
|
undo.undo()
|
|
|
|
|
expect(a).toBe(0)
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('discrete action between batches is separate undo entry', () => {
|
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
|
|
|
const undo = createUndoManager()
|
2026-04-13 06:44:08 +00:00
|
|
|
let v = 0
|
|
|
|
|
|
|
|
|
|
undo.beginBatch('drag')
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.push(
|
|
|
|
|
undoEntry(
|
|
|
|
|
'd1',
|
|
|
|
|
() => {
|
|
|
|
|
v = 1
|
|
|
|
|
},
|
|
|
|
|
() => {
|
|
|
|
|
v = 0
|
|
|
|
|
}
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
v = 1
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.push(
|
|
|
|
|
undoEntry(
|
|
|
|
|
'd2',
|
|
|
|
|
() => {
|
|
|
|
|
v = 2
|
|
|
|
|
},
|
|
|
|
|
() => {
|
|
|
|
|
v = 1
|
|
|
|
|
}
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
v = 2
|
|
|
|
|
undo.commitBatch()
|
|
|
|
|
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.push(
|
|
|
|
|
undoEntry(
|
|
|
|
|
'add fill',
|
|
|
|
|
() => {
|
|
|
|
|
v = 100
|
|
|
|
|
},
|
|
|
|
|
() => {
|
|
|
|
|
v = 2
|
|
|
|
|
}
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
v = 100
|
|
|
|
|
|
|
|
|
|
undo.undo()
|
|
|
|
|
expect(v).toBe(2)
|
|
|
|
|
|
|
|
|
|
undo.undo()
|
|
|
|
|
expect(v).toBe(0)
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('batch redo replays all steps in order', () => {
|
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
|
|
|
const undo = createUndoManager()
|
2026-04-13 06:44:08 +00:00
|
|
|
const log: number[] = []
|
|
|
|
|
|
|
|
|
|
undo.beginBatch('batch')
|
2026-05-03 18:03:40 +00:00
|
|
|
undo.apply(
|
|
|
|
|
undoEntry(
|
|
|
|
|
's1',
|
|
|
|
|
() => log.push(1),
|
|
|
|
|
() => log.pop()
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
undo.apply(
|
|
|
|
|
undoEntry(
|
|
|
|
|
's2',
|
|
|
|
|
() => log.push(2),
|
|
|
|
|
() => log.pop()
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
undo.apply(
|
|
|
|
|
undoEntry(
|
|
|
|
|
's3',
|
|
|
|
|
() => log.push(3),
|
|
|
|
|
() => log.pop()
|
|
|
|
|
)
|
|
|
|
|
)
|
2026-04-13 06:44:08 +00:00
|
|
|
undo.commitBatch()
|
|
|
|
|
|
|
|
|
|
expect(log).toEqual([1, 2, 3])
|
|
|
|
|
|
|
|
|
|
undo.undo()
|
|
|
|
|
expect(log).toEqual([])
|
|
|
|
|
|
|
|
|
|
undo.redo()
|
|
|
|
|
expect(log).toEqual([1, 2, 3])
|
|
|
|
|
})
|
|
|
|
|
|
|
|
|
|
test('commitBatch with no entries is a no-op', () => {
|
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
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const undo = createUndoManager()
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undo.push(undoEntry('existing', noop, noop))
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2026-04-13 06:44:08 +00:00
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undo.beginBatch('empty')
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undo.commitBatch()
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expect(undo.undoLabel).toBe('existing')
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})
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})
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