2026-02-28 08:38:27 +00:00
# Roadmap
## Phases
### Phase 1: Core Engine ✅
SceneGraph, Skia rendering, basic shapes, selection, zoom/pan, undo/redo.
**Delivered:**
- Scene graph with flat Map storage and parent-child tree
- CanvasKit WASM rendering for all shape types
- Click/shift/marquee selection with resize handles and rotation
- Zoom/pan with keyboard shortcuts and trackpad gestures
- Undo/redo wired into all operations
- Snap guides with edge and center snapping
### Phase 2: Editor UI + Layout ✅
Properties panel, layers panel, toolbar, Yoga layout integration, text editing.
**Delivered:**
- Vue 3 + Reka UI panels (properties, layers, toolbar)
- Properties panel split into sections (Appearance, Fill, Stroke, Typography, Layout, Position)
- ScrubInput component for all numeric inputs
- Color picker (HSV, hex, opacity)
- Layers panel with tree view, drag reorder, visibility toggle
- Auto-layout with Yoga WASM (direction, gap, padding, justify, align)
- Inline text editing with CanvasKit Paragraph API
- System font loading via Local Font Access API
- Canvas rulers with selection highlight
2026-02-28 14:57:59 +00:00
### Phase 3: File I/O + Visual Features ✅
2026-02-28 08:38:27 +00:00
2026-02-28 14:54:56 +00:00
.fig import/export, Kiwi codec, clipboard, sections, pages, advanced rendering.
2026-02-28 08:38:27 +00:00
**Delivered:**
- .fig file import via Kiwi binary codec
2026-02-28 14:54:56 +00:00
- .fig file export with Kiwi encoding, Zstd compression, thumbnail generation
- Save (⌘S) and Save As (⇧⌘S) with native OS dialogs
- Zstd compression via Tauri Rust command (deflate fallback in browser)
2026-02-28 08:38:27 +00:00
- Vendored kiwi-schema with ESM + sparse field ID patches
- Figma-compatible clipboard (bidirectional fig-kiwi binary)
- Pen tool with vector network model
- vectorNetworkBlob binary encode/decode
- Group/ungroup (⌘G/⇧⌘G)
2026-02-28 14:54:56 +00:00
- Tauri v2 desktop app with native menu bar (macOS/Windows/Linux)
- Sections (S key) with title pills, auto-adopt, luminance-adaptive text
- Multi-page documents with pages panel, per-page viewport
- Hover highlight with shape-aware outlines
- Tier 1 rendering: gradients, image fills, effects, strokes (cap/join/dash), arcs
- Fill type picker with solid/gradient/image tabs and gradient stop editing
- Canvas background color per page
- Fig-import unit tests, layout unit tests, layers-panel E2E tests
2026-02-28 08:38:27 +00:00
2026-02-28 16:48:19 +00:00
### Phase 4: Components + Variables 🟡
2026-02-28 08:38:27 +00:00
Components, instances, overrides, variants, variables, collections, modes/themes.
2026-02-28 16:48:19 +00:00
**Delivered:**
- Component creation from frame/group or multi-selection (⌥⌘K)
- Component sets from multiple components (⇧⌘K) with dashed purple border
2026-02-28 19:20:16 +00:00
- Instance creation from components with child cloning and componentId mapping
- Live component-instance sync with override preservation
2026-02-28 16:48:19 +00:00
- Detach instance back to frame (⌥⌘B)
- Go to main component (cross-page navigation)
- Always-visible purple component/instance labels with diamond icon
- Opaque container hit testing (click selects component, double-click enters)
- Right-click context menu with clipboard, z-order, grouping, component, visibility, lock, move-to-page actions
- Z-order manipulation (] bring to front, [ send to back)
- Toggle visibility (⇧⌘H) and lock (⇧⌘L)
- Move nodes between pages via context menu
- Viewport culling, Paint reuse, RAF render coalescing
2026-02-28 19:20:16 +00:00
- Effects panel UI (drop shadow, inner shadow, layer/background/foreground blur)
- Independent corner radius controls (per-corner toggle in Appearance section)
- GitHub Actions CI/CD for Windows (x64, arm64) and macOS (x64, arm64) builds
2026-02-28 20:25:57 +00:00
- Polygon and Star drawing tools with pointCount and starInnerRadius
- Resizable left/right panels via reka-ui Splitter (persistent layout)
- @/ import alias, shared types module (src/types.ts, src/global.d.ts)
- Codebase lint-clean: 0 oxlint warnings, 0 tsgo type errors
2026-02-28 16:48:19 +00:00
2026-02-28 08:38:27 +00:00
**Planned:**
- Variant switching
- Variable collections with modes (light/dark)
- Variable binding to node properties
### Phase 5: AI Integration 🔲
2026-02-28 21:02:05 +00:00
MCP server, CLI & headless mode, design guidelines, screenshot verification loop.
2026-02-28 08:38:27 +00:00
**Planned:**
- Port MCP server from figma-use (117 tools)
2026-02-28 21:02:05 +00:00
- CLI & Headless Mode: attached mode (WebSocket to running editor for eval, create, export, screenshot) and headless mode (engine in Bun/Node for lint, analysis, .fig validation in CI)
- Package extraction: core/ (engine without rendering), cli/, mcp/
2026-02-28 08:38:27 +00:00
- Design guidelines system
- AI-driven design workflow via MCP
- Screenshot verification loop
### Phase 6: Polish + Distribution 🔲
Prototyping, comments, desktop distribution, documentation, public launch.
**Planned:**
- Prototyping (frame connections, transitions)
- Comments (pin, threads, resolve)
2026-02-28 19:20:16 +00:00
- Linux Tauri builds (macOS and Windows already covered by CI)
2026-02-28 08:38:27 +00:00
- PWA support
- Documentation site (VitePress) ← this is being built now
- Performance optimization (Lighthouse > 90)
- Full Figma compatibility test suite
## Timeline
| Phase | Estimated Duration | Status |
|-------|-------------------|--------|
| Phase 1: Core Engine | 3 months | ✅ Complete |
| Phase 2: Editor UI + Layout | 3 months | ✅ Complete |
2026-02-28 14:57:59 +00:00
| Phase 3: File I/O + Visual Features | 2 months | ✅ Complete |
2026-02-28 16:48:19 +00:00
| Phase 4: Components + Variables | 2 months | 🟡 In Progress |
2026-02-28 08:38:27 +00:00
| Phase 5: AI Integration | 2 months | 🔲 Planned |
| Phase 6: Polish + Distribution | 2 months | 🔲 Planned |