2026-03-29 15:47:02 +00:00
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import { expect, test, type Page } from '@playwright/test'
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2026-05-05 23:22:08 +00:00
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import { CanvasHelper } from '#tests/helpers/canvas'
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2026-03-29 15:47:02 +00:00
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async function dragSlider(page: Page, canvas: CanvasHelper, testId: string, ratio: number) {
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const slider = page.locator(`[data-test-id="${testId}"] input[type="range"]`)
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const box = await slider.boundingBox()
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if (!box) throw new Error(`Missing slider: ${testId}`)
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const y = box.y + box.height / 2
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await page.mouse.move(box.x + 2, y)
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await page.mouse.down()
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await page.mouse.move(box.x + Math.max(2, Math.min(box.width - 2, box.width * ratio)), y, {
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Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
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steps: 5
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2026-03-29 15:47:02 +00:00
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})
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await page.mouse.up()
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await canvas.waitForRender()
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}
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async function openStrokePicker(page: Page) {
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2026-05-03 18:03:40 +00:00
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await page
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.locator('[data-test-id="stroke-item"] [data-test-id="color-picker-popover"]')
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.waitFor({ state: 'detached' })
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.catch(() => {})
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2026-03-29 15:47:02 +00:00
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await page.locator('[data-test-id="stroke-item"] button').first().click()
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await expect(page.locator('[data-test-id="color-picker-popover"]')).toBeVisible()
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}
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async function chooseFormat(page: Page, label: 'RGB' | 'HSL' | 'HSB' | 'OkHCL') {
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await page.locator('[data-test-id="color-format-select"]').click()
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await page.getByRole('option', { name: label, exact: true }).click()
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}
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async function getSelectedStroke(page: Page) {
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return page.evaluate(() => {
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2026-05-06 07:38:03 +00:00
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const store = window.openPencil?.store
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2026-05-05 23:59:56 +00:00
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if (!store) throw new Error('OpenPencil store not initialized')
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2026-03-29 15:47:02 +00:00
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const id = [...store.state.selectedIds][0]
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const node = store.graph.getNode(id)
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return node?.strokes?.[0] ?? null
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})
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}
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test('stroke picker updates stroke color on a rectangle', async ({ page }) => {
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const canvas = new CanvasHelper(page)
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await page.goto('/')
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await canvas.waitForInit()
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await canvas.drawRect(120, 120, 180, 120)
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await page.locator('[data-test-id="stroke-section-add"]').click()
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await canvas.waitForRender()
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const before = await getSelectedStroke(page)
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await openStrokePicker(page)
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await dragSlider(page, canvas, 'color-slider-hue', 0.7)
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const after = await getSelectedStroke(page)
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expect(after).not.toBeNull()
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2026-05-03 18:03:40 +00:00
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expect(
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before?.color.r !== after?.color.r ||
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before?.color.g !== after?.color.g ||
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before?.color.b !== after?.color.b
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).toBe(true)
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2026-03-29 15:47:02 +00:00
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})
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test('stroke picker alpha slider updates stroke opacity and alpha', async ({ page }) => {
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const canvas = new CanvasHelper(page)
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await page.goto('/')
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await canvas.waitForInit()
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await canvas.drawRect(120, 120, 180, 120)
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await page.locator('[data-test-id="stroke-section-add"]').click()
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await canvas.waitForRender()
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await openStrokePicker(page)
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await dragSlider(page, canvas, 'color-slider-alpha', 0.25)
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const after = await getSelectedStroke(page)
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expect(after).not.toBeNull()
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expect(after?.opacity).toBeLessThan(1)
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expect(after?.color.a).toBeCloseTo(after?.opacity ?? 0, 3)
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})
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2026-05-03 18:03:40 +00:00
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test('stroke picker hsb saturation and brightness sliders update stroke color on demo card', async ({
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page
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}) => {
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2026-03-29 15:47:02 +00:00
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const canvas = new CanvasHelper(page)
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await page.goto('/demo')
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await canvas.waitForInit()
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await page.evaluate(() => {
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2026-05-06 07:38:03 +00:00
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const store = window.openPencil?.store
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2026-05-05 23:59:56 +00:00
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if (!store) throw new Error('OpenPencil store not initialized')
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2026-03-29 15:47:02 +00:00
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const nodes = Array.from(store.graph.nodes.values())
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2026-05-03 18:03:40 +00:00
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const card =
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nodes.find((node) => node.name === 'Card' && node.type === 'COMPONENT') ??
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nodes.find((node) => node.name === 'Card')
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2026-03-29 15:47:02 +00:00
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if (!card) throw new Error('Card not found')
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2026-05-03 18:03:40 +00:00
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const stroke = {
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color: { r: 0.9, g: 0.9, b: 0.92, a: 1 },
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weight: 1,
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opacity: 1,
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visible: true,
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align: 'INSIDE'
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}
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2026-03-29 15:47:02 +00:00
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store.updateNodeWithUndo(card.id, { strokes: [stroke] }, 'Add demo card stroke')
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store.state.selectedIds = new Set([card.id])
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store.requestRender()
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})
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await canvas.waitForRender()
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await expect(page.locator('[data-test-id="stroke-item"]')).toBeVisible()
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await openStrokePicker(page)
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await chooseFormat(page, 'HSB')
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const beforeS = await getSelectedStroke(page)
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await dragSlider(page, canvas, 'color-slider-hsb-s', 0.6)
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const afterS = await getSelectedStroke(page)
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expect(afterS).not.toBeNull()
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2026-05-03 18:03:40 +00:00
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expect(
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beforeS?.color.r !== afterS?.color.r ||
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beforeS?.color.g !== afterS?.color.g ||
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beforeS?.color.b !== afterS?.color.b
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).toBe(true)
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2026-03-29 15:47:02 +00:00
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const beforeB = await getSelectedStroke(page)
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await dragSlider(page, canvas, 'color-slider-hsb-b', 0.2)
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const afterB = await getSelectedStroke(page)
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expect(afterB).not.toBeNull()
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2026-05-03 18:03:40 +00:00
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expect(
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beforeB?.color.r !== afterB?.color.r ||
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beforeB?.color.g !== afterB?.color.g ||
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beforeB?.color.b !== afterB?.color.b
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).toBe(true)
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2026-03-29 15:47:02 +00:00
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})
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