Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
{
"name" : "open-pencil-app" ,
2026-05-29 22:12:58 +00:00
"version" : "0.13.1" ,
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
"private" : true ,
2026-03-02 05:31:54 +00:00
"license" : "MIT" ,
Sync specs & docs: variables, image export, CLI, core extraction
- Update specs: scene-graph (variables/collections/modes/bindings/.fig import),
editor-ui (VariablesPanel, ExportSection, splash), canvas-rendering
(variable resolution, image export, sceneVersion/renderVersion),
desktop-app (monorepo), tooling (Bun workspace), testing (variable tests)
- Create cli spec: info, tree, find, export commands
- Update docs: features, figma-comparison (79/150), roadmap (Phase 4 ✅,
Phase 5 🟡), keyboard-shortcuts (⇧⌘E), contributing (monorepo structure)
- Restore vitepress devDependency lost during merge
- Archive sync-variables-export-cli change
2026-02-28 23:17:48 +00:00
"workspaces" : [
"packages/*"
] ,
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
"type" : "module" ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"scripts" : {
"dev" : "vite" ,
2026-05-21 15:16:18 +00:00
"build" : "bun run build:packages && bun run lint && vite build" ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"preview" : "vite preview" ,
Add oxlint, oxfmt, typescript-go
- oxlint with react, react-hooks, typescript, import, unicorn plugins
- oxfmt (no trailing commas, single quotes, sorted imports)
- tsgo (typescript-go native preview) for fast typechecking
- Fix all lint warnings: non-null assertions, unused expressions, stale closures
- Scripts: lint, format, typecheck, check
2026-02-27 12:52:04 +00:00
"tauri" : "tauri" ,
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
"lint" : "bun run lint:structure && oxlint -c oxlint.json --type-aware --type-check src/ packages/core/src/ packages/vue/src/ packages/cli/src/ packages/mcp/src/" ,
2026-05-05 23:05:02 +00:00
"lint:structure" : "oxlint -c oxlint.json vite.config.ts vite/ src/ packages/core/src/ packages/vue/src/ packages/cli/src/ packages/mcp/src/ tests/ scripts/" ,
2026-05-05 23:22:08 +00:00
"format" : "oxfmt --write .oxfmtrc.json vite.config.ts vite/ src/ packages/core/src/ packages/cli/src/ packages/mcp/src/ packages/vue/src/ tests scripts/" ,
2026-05-24 09:15:29 +00:00
"format:check" : "bun run format && status=$(git status --porcelain -uall) && test -z \"$status\" || (echo \"$status\" && exit 1)" ,
2026-05-24 21:55:29 +00:00
"check" : "bun run build:packages && bun run lint && tsgo --noEmit && bun run check:vue && bun run check:i18n && bun run check:packages && bun run check:arch && bun run test:type-shapes && bun run test:dupes" ,
2026-05-07 18:42:34 +00:00
"check:i18n" : "bun scripts/check-locales.ts" ,
2026-05-21 13:53:38 +00:00
"check:packages" : "bun scripts/check-package-metadata.ts" ,
2026-05-14 15:23:25 +00:00
"check:arch" : "steiger ." ,
2026-03-30 12:11:14 +00:00
"check:vue" : "vue-tsc --noEmit -p tsconfig.json && vue-tsc --noEmit -p packages/vue/tsconfig.json" ,
2026-02-28 04:32:15 +00:00
"test" : "playwright test --project=openpencil" ,
"test:update" : "playwright test --project=openpencil --update-snapshots" ,
"test:figma" : "playwright test --project=figma" ,
2026-02-28 04:45:50 +00:00
"figma:debug" : "open -a Figma --args --remote-debugging-port=9222" ,
2026-02-28 22:21:29 +00:00
"test:unit" : "bun test ./tests/engine" ,
2026-03-01 06:34:41 +00:00
"test:coverage" : "bun test --coverage ./tests/engine" ,
2026-05-24 21:55:29 +00:00
"test:type-shapes" : "bun scripts/type-shapes.ts" ,
2026-05-16 11:49:06 +00:00
"test:dupes" : "jscpd packages/core/src packages/cli/src src --min-lines 5 --min-tokens 50 --format typescript --threshold 0" ,
2026-05-21 13:53:38 +00:00
"test:packages" : "bun scripts/check-package-metadata.ts && bun scripts/smoke-packages.ts" ,
"build:packages" : "bun --filter @open-pencil/core build && bun --filter @open-pencil/vue build && bun --filter @open-pencil/mcp build && bun --filter @open-pencil/cli build" ,
Sync specs & docs: variables, image export, CLI, core extraction
- Update specs: scene-graph (variables/collections/modes/bindings/.fig import),
editor-ui (VariablesPanel, ExportSection, splash), canvas-rendering
(variable resolution, image export, sceneVersion/renderVersion),
desktop-app (monorepo), tooling (Bun workspace), testing (variable tests)
- Create cli spec: info, tree, find, export commands
- Update docs: features, figma-comparison (79/150), roadmap (Phase 4 ✅,
Phase 5 🟡), keyboard-shortcuts (⇧⌘E), contributing (monorepo structure)
- Restore vitepress devDependency lost during merge
- Archive sync-variables-export-cli change
2026-02-28 23:17:48 +00:00
"open-pencil" : "bun packages/cli/src/index.ts" ,
2026-03-01 12:16:16 +00:00
"docs:dev" : "bun --filter @open-pencil/docs dev" ,
"docs:build" : "bun --filter @open-pencil/docs build" ,
2026-03-04 07:35:44 +00:00
"docs:preview" : "bun --filter @open-pencil/docs preview" ,
2026-04-30 13:01:47 +00:00
"visual-compare" : "bun scripts/visual-compare.ts" ,
"generate:tauri-menu" : "bun scripts/generate-tauri-menu.ts"
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
} ,
"dependencies" : {
2026-05-03 20:13:39 +00:00
"@ai-sdk/anthropic" : "^3.0.74" ,
2026-05-12 12:23:53 +00:00
"@ai-sdk/deepseek" : "^2.0.34" ,
2026-05-03 20:13:39 +00:00
"@ai-sdk/google" : "^3.0.67" ,
"@ai-sdk/openai" : "^3.0.58" ,
"@ai-sdk/valibot" : "^2.0.27" ,
"@ai-sdk/vue" : "^3.0.174" ,
2026-03-17 05:46:23 +00:00
"@atlaskit/pragmatic-drag-and-drop" : "^1.7.9" ,
"@atlaskit/pragmatic-drag-and-drop-hitbox" : "^1.1.0" ,
2026-05-16 15:26:24 +00:00
"@chenglou/pretext" : "^0.0.7" ,
2026-02-28 23:12:19 +00:00
"@open-pencil/cli" : "workspace:*" ,
"@open-pencil/core" : "workspace:*" ,
2026-03-16 14:24:45 +00:00
"@open-pencil/vue" : "workspace:*" ,
2026-05-03 20:13:39 +00:00
"@openrouter/ai-sdk-provider" : "^2.9.0" ,
2026-02-27 21:54:38 +00:00
"@tailwindcss/vite" : "^4.2.1" ,
2026-02-28 23:12:19 +00:00
"@tanstack/vue-table" : "^8.21.3" ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"@tauri-apps/api" : "^2" ,
2026-02-28 10:54:21 +00:00
"@tauri-apps/plugin-dialog" : "^2.6.0" ,
"@tauri-apps/plugin-fs" : "^2.4.5" ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"@tauri-apps/plugin-opener" : "^2" ,
2026-05-01 09:18:53 +00:00
"@tauri-apps/plugin-process" : "^2.3.1" ,
2026-03-14 07:20:15 +00:00
"@tauri-apps/plugin-shell" : "^2.3.5" ,
2026-05-01 09:18:53 +00:00
"@tauri-apps/plugin-updater" : "^2.10.1" ,
2026-03-06 17:54:48 +00:00
"@unhead/vue" : "^2.1.10" ,
Migrate React → Vue 3 + VueUse + Reka UI
- Vue 3 SFC components with <script setup>
- Reactive store (Vue reactivity) replacing React refs/state
- Composables: useCanvas, useCanvasInput, useKeyboard
- Components: EditorCanvas, LayersPanel, PropertiesPanel, Toolbar
- Floating toolbar (Figma UI3 style) with pill shape + shadow
- Properties panel with Design/Prototype tabs + zoom display
- Sections: Position, Rotation, Layout, Appearance, Fill, Stroke, Effects, Export
- CSS custom properties for theming (--panel-bg, --border, --accent, etc.)
- Add Figma UI3 CDP inspection findings (toolbar, panels, sections)
2026-02-27 18:25:31 +00:00
"@vueuse/core" : "^14.2.1" ,
2026-05-03 20:13:39 +00:00
"ai" : "^6.0.174" ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"canvaskit-wasm" : "^0.40.0" ,
2026-02-28 05:08:04 +00:00
"culori" : "^4.0.2" ,
2026-03-01 08:30:30 +00:00
"dedent" : "^1.7.1" ,
2026-02-27 20:01:35 +00:00
"fflate" : "^0.8.2" ,
"fzstd" : "^0.1.1" ,
2026-05-03 21:18:54 +00:00
"jspdf" : "^4.2.1" ,
2026-03-01 13:44:37 +00:00
"lib0" : "^0.2.117" ,
2026-03-06 05:50:38 +00:00
"motion-v" : "^2.0.0" ,
2026-04-08 12:35:00 +00:00
"opentype.js" : "^1.3.4" ,
2026-03-01 09:12:45 +00:00
"prismjs" : "^1.30.0" ,
2026-03-04 17:52:30 +00:00
"reka-ui" : "^2.9.0" ,
2026-05-03 21:18:54 +00:00
"svg2pdf.js" : "^2.7.0" ,
2026-03-06 16:01:14 +00:00
"tailwind-merge" : "^3.5.0" ,
"tailwind-variants" : "^3.2.2" ,
2026-02-27 21:54:38 +00:00
"tailwindcss" : "^4.2.1" ,
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
"tinykeys" : "^3.0.0" ,
2026-03-01 14:25:46 +00:00
"trystero" : "^0.22.0" ,
2026-03-01 08:45:27 +00:00
"valibot" : "^1.2.0" ,
Migrate React → Vue 3 + VueUse + Reka UI
- Vue 3 SFC components with <script setup>
- Reactive store (Vue reactivity) replacing React refs/state
- Composables: useCanvas, useCanvasInput, useKeyboard
- Components: EditorCanvas, LayersPanel, PropertiesPanel, Toolbar
- Floating toolbar (Figma UI3 style) with pill shape + shadow
- Properties panel with Design/Prototype tabs + zoom display
- Sections: Position, Rotation, Layout, Appearance, Fill, Stroke, Effects, Export
- CSS custom properties for theming (--panel-bg, --border, --accent, etc.)
- Add Figma UI3 CDP inspection findings (toolbar, panels, sections)
2026-02-27 18:25:31 +00:00
"vue" : "^3.5.29" ,
2026-03-01 14:15:08 +00:00
"vue-router" : "^5.0.3" ,
2026-03-16 19:21:21 +00:00
"vue-stream-markdown" : "^0.6.5" ,
2026-03-01 14:25:46 +00:00
"y-indexeddb" : "^9.0.12" ,
2026-03-01 13:44:37 +00:00
"y-protocols" : "^1.0.7" ,
"yjs" : "^13.6.29" ,
2026-04-13 09:09:45 +00:00
"yoga-layout" : "npm:@open-pencil/yoga-layout@3.3.0-grid.3" ,
2026-03-16 19:21:21 +00:00
"zod" : "^4.3.6"
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
} ,
2026-05-22 12:00:44 +00:00
"overrides" : {
"brace-expansion" : "5.0.6"
} ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"devDependencies" : {
2026-03-03 17:45:58 +00:00
"@agentclientprotocol/sdk" : "^0.14.1" ,
2026-05-14 15:23:25 +00:00
"@feature-sliced/steiger-plugin" : "^0.5.8" ,
2026-05-17 13:24:47 +00:00
"@figma/plugin-typings" : "^1.126.0" ,
2026-03-07 11:30:12 +00:00
"@hono/node-server" : "^1.19.11" ,
2026-02-28 05:24:42 +00:00
"@iconify-json/lucide" : "^1.2.94" ,
2026-03-02 18:07:25 +00:00
"@modelcontextprotocol/sdk" : "^1.27.1" ,
2026-03-16 18:54:08 +00:00
"@open-pencil/mcp" : "workspace:*" ,
2026-02-28 04:32:15 +00:00
"@playwright/test" : "^1.58.2" ,
Add oxlint, oxfmt, typescript-go
- oxlint with react, react-hooks, typescript, import, unicorn plugins
- oxfmt (no trailing commas, single quotes, sorted imports)
- tsgo (typescript-go native preview) for fast typechecking
- Fix all lint warnings: non-null assertions, unused expressions, stale closures
- Scripts: lint, format, typecheck, check
2026-02-27 12:52:04 +00:00
"@tauri-apps/cli" : "^2" ,
2026-02-28 08:37:02 +00:00
"@types/culori" : "^4.0.1" ,
"@types/node" : "^25.3.2" ,
2026-04-08 12:35:00 +00:00
"@types/opentype.js" : "^1.3.9" ,
2026-03-01 09:12:45 +00:00
"@types/prismjs" : "^1.26.6" ,
2026-03-07 11:30:12 +00:00
"@types/ws" : "^8.18.1" ,
2026-02-28 08:37:02 +00:00
"@typescript/native-preview" : "^7.0.0-dev.20260228.1" ,
2026-03-12 19:13:30 +00:00
"@vitejs/plugin-vue" : "^6.0.5" ,
JSX renderer in @open-pencil/core
TreeNode builder functions (Frame, Text, Rectangle, etc.) produce a
lightweight tree structure. Two rendering paths:
- renderTreeNode(): tree → scene graph (browser, no deps)
- renderJsx(): JSX string → esbuild → tree → scene graph (CLI/headless)
Tailwind-like shorthand props: w/h, bg, rounded, flex, gap, p/px/py,
justify, items, shadow, blur, etc.
27 tests covering all node types, layout props, effects, and nesting.
2026-03-01 07:42:06 +00:00
"esbuild" : "^0.27.3" ,
2026-03-07 11:30:12 +00:00
"hono" : "^4.12.5" ,
2026-03-01 07:49:09 +00:00
"jscpd" : "^4.0.8" ,
2026-03-08 23:58:24 +00:00
"mitata" : "^1.0.34" ,
Add oxlint, oxfmt, typescript-go
- oxlint with react, react-hooks, typescript, import, unicorn plugins
- oxfmt (no trailing commas, single quotes, sorted imports)
- tsgo (typescript-go native preview) for fast typechecking
- Fix all lint warnings: non-null assertions, unused expressions, stale closures
- Scripts: lint, format, typecheck, check
2026-02-27 12:52:04 +00:00
"oxfmt" : "^0.35.0" ,
"oxlint" : "^1.50.0" ,
2026-03-08 20:02:25 +00:00
"oxlint-tsgolint" : "^0.16.0" ,
2026-05-14 15:23:25 +00:00
"steiger" : "^0.5.12" ,
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
"tsdown" : "^0.21.7" ,
2026-03-01 08:03:51 +00:00
"tw-animate-css" : "^1.4.0" ,
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
"typescript" : "~5.8.3" ,
2026-02-28 05:24:42 +00:00
"unplugin-icons" : "^23.0.1" ,
Refactor architecture boundaries across core, app, and packages (#234)
* refactor(core): decompose editor factory and action modules
Split the monolithic editor factory and large action modules into focused
domain helpers:
- create.ts assembles context through bridge modules (clipboard,
components, structure, undo) and delegates to graph-reads, graph-events,
layout-runner, component-sync, and state factory
- structure.ts delegates to group, container-wrap, auto-layout-wrap,
reorder, and state-toggle helpers
- selection.ts delegates to hit-test, overlays, container navigation,
and read helpers
- clipboard.ts delegates to subtree-history, images, export, copy,
fonts, and placement helpers
- shapes.ts delegates to pen actions and section-adopt
- components.ts delegates to focus and instances helpers
- alignment.ts delegates to flip-rotate helper
- text.ts uses explicit TextEditSession for snapshot comparison
New focused modules: nudge, variable-bindings, layout-mode,
page-viewports, tool-registry, color-space
Undo: history/position and history/snapshot helpers, hardened
batch/rollback with nested batch support and configurable limit
* refactor(core): split tool definitions by domain
Split the monolithic tool registry into domain-specific modules:
- read/ — selection, find, pages, fonts, components, nodes, query, jsx
- create/ — basic shapes, components, vector, JSX render
- modify/ — paint, effects, geometry, layout, state, text, update
- structure/ — basic, arrange, batch, hierarchy, replace, tree
- variables/ — bindings, collections, read, values
- vector/ — boolean, path, export, viewport
- analyze/ — colors, typography, spacing, clusters, diff, eval
- describe/ — summaries, tree, roles, layout-issues
- stock-photo/ — providers, requests, apply
- codegen/ — component-map, tokens
Split registry into core/extended tiers; refine schema and AI adapter
* refactor(core): restructure kiwi codec and instance overrides
Reorganize the Kiwi .fig codec into domain subdirectories:
- binary/ — codec, schema, protocol
- fig/ — file, import, parse (core, worker, transfer)
- node-change/ — convert, export-node, serialize, plugin-data
- instance-overrides/ — constraints, dsd, populate, props, resolve,
symbol-overrides, symbol-props, sync, types
Vendored kiwi-schema/ left isolated
* refactor(core): split profiler, icons, IO, and add subpath exports
Profiler: speedscope-export, capture-session, hud-controller
Icons: api, svg, types, render, create-icons tool
IO: format registry and subpath exports
Canvas/color/text/vector: targeted cleanup
Add deliberate subpath exports: random, xpath, vector, color, canvas,
scene-graph, kiwi, design-jsx, io, tools, editor, layout, canvaskit,
profiler, text, lint, rpc, figma-api, constants
* refactor(vue): decompose canvas input, surface lifecycle, and controls
Canvas surface: gl-surface, kit-loader, render-loop, resize-observer
Canvas input handlers:
- move: drop-target, move-snap, duplicate-drag
- select: select-move, select-hover, select-hit
- resize: resize-rect, resize-vector, resize-start
- transform: rotation, marquee, pan, text-selection
- text-edit: navigation, clipboard, textarea lifecycle
- Shared: click-count, space-key, pan, pan-zoom, draw, raf-scheduler
Editor composition:
- commands split: actions, context, metadata, edit, selection, view
- menu-model split: command-groups, builders, types
- Gradient stop composable reuse in primitive root
Controls: fill, layout, typography, appearance, effects, stroke,
okhcl, prop-scrub, node-props, undo-batch, color-variable-binding
Variables/i18n/document/export helpers
Organize canvas, primitives, controls, editor, and variables into
cohesive module directories with package-local import aliases
Expose MenuActionNode/MenuSeparatorNode from public API
* refactor(app): split document IO, editor session, and automation bridge
Document IO: source-state, naming, writer, reload-source, reload-state,
imported-document, watch-targets, save-targets
Editor session: create, modules, types, accessors, computed, refs
Editor canvas: loader-overlay, collaboration-awareness,
context-selection, menu-actions, menu-model
Automation bridge: eval, tools, exports, files, selection, RPC fallback
AI/ACP: transport, map-update, permission, debug, chat effects/storage
Collab: awareness, graph-bindings, yjs-sync, follow, session, types
Shell keyboard: actions, bindings, clipboard, focus, nudging,
raw-events, registry, reserved, shortcuts, space-tool
Shell menu: app-menu, document-name, entry, files
Demo: colors, effects, helpers, section builders (components,
app-preview, effects, standalone, variables) — document.ts reduced
from 981 to 32 lines as pure orchestrator
Move app modules under src/app/ with organized domain structure:
editor, document, ai, collab, shell, automation, demo, tabs
* refactor(app): decompose UI components with provide/inject context
Split monolithic components using Reka UI-inspired namespace folders
with scoped provide/inject context — no prop drilling:
- CollabPanel/ — context, avatars, share, connected, join
- ColorPickerPanel/ — context, area, format, field groups, sliders
- MobileHud/ — context, action toast, tool badge, file menu, presence
- ProviderSettings/ — context, API key/type, endpoint, tokens, photos
- Toolbar/ — actions, types, desktop, mobile, tool button, flyout
- LayoutSection/ — types, auto-layout, flex, grid, padding, size, clip
Properties helpers: fill-okhcl adapter, fill-label, color-style-row
Menu: entry helpers, document-name rename, stale type removal
* refactor(mcp): split server into focused modules
- browser-rpc — WebSocket client management
- mcp-sessions — session lifecycle
- tool-output — response formatting
- tool-schema — Zod schema generation from ToolDefs
- jsx-preprocess — JSX source transformation
- result — result helpers
- tool-registration — MCP tool wiring
- auth — API key validation
- http-options — CORS/request handling
- stdio-bridge — stdio transport adapter
* refactor(cli): split analyze subcommands and shared helpers
- Analyze subcommands: clusters, colors, spacing, typography
- RPC data loading helper
- Migrate imports to targeted core subpath exports
* refactor(docs): split VitePress config and shared table component
Config helpers: sdk-sidebar, seo, labels, sidebars, locale-theme,
root-theme, locales
Shared SdkDataTable component replaces duplicated table markup in
SdkPropsTable, SdkEventsTable, and SdkSlotsTable
Update contributing and testing docs
* refactor(tauri): decompose desktop entrypoint
Split lib.rs into focused service modules:
- fig_container.rs — .fig archive/compression commands
- fonts.rs — font cache and system font enumeration
- menu.rs — native menu construction
- menu_events.rs — menu event dispatch and devtools toggle
- window.rs — main window show/focus lifecycle
* test: share domain test factories and migrate fixtures
New shared helpers:
- tests/helpers/scene.ts — makeSceneGraph factory
- tests/helpers/vector-network.ts — vertex/segment/network builders
- tests/helpers/fig-traversal.ts — all-node collection, type counts
- tests/helpers/undo.ts — undo test utilities
- tests/helpers/editor-history.ts — editor history test helpers
Migrate render, vector, fig-roundtrip, and undo tests to use shared
factories instead of inline fixture construction
* build: add structural lint rules, split vite config, update docs
Structural lint (oxlint.structure.json + lint/plugin.js):
- 20+ custom rules enforcing package boundaries, lifecycle patterns,
naming conventions, and import discipline
Vite config split: raw-markdown, canvaskit-assets, pwa, server,
aliases, automation plugins
Remove legacy shims and utils superseded by SDK/core modules
Update AGENTS.md, CONTRIBUTING.md, eval-command docs, tsconfig
* fix(vue): normalize canvas directory casing and remove duplicate export
- Rename Canvas/ to canvas/ in git index to match #vue/canvas/* imports
(PascalCase was correct for component primitives but canvas/ is a
non-component domain directory)
- Remove duplicate ./random subpath export in core package.json
* fix: add #vue and #core Vite resolve aliases for dev server
* refactor(core): reduce remaining large modules
Split the remaining large core hotspots into cohesive domain modules while preserving public facades and behavior.
- Extract scene graph types, variables, node defaults, and vector-network helpers
- Decompose canvas renderer orchestration, state, paints, colors, lifecycle, labels, and delegated domain methods into renderer/ and labels/ subfolders
- Split Kiwi node-change, binary variable binding, layout, RPC, vector, JSX export, clipboard, design JSX, and Figma proxy helpers
- Replace collision-driven *Fn import aliases with namespace imports and enforce the pattern in lint
Validation:
- bun run check
- bun --filter @open-pencil/vue build
- bun run test:dupes
* fix(app): forward color input attrs
* fix(app): cover section drawing errors
* fix(editor): undo option-drag duplicates
* docs: document domain subfolder convention
* fix(app): handle undo redo on keydown
* refactor(app): dispatch shortcuts from keydown
* refactor: group prefixed domain modules
* refactor(app): use tinykeys for shortcuts
* refactor(core): group symbol override modules
* refactor(core): group fig kiwi container helper
* refactor(canvas): split overlay rendering modules
* refactor(vue): remove unused internal barrels
* fix(app): lay out demo components before instancing
* fix(app): restore demo badge spacing
* perf(canvas): split scene and overlay rendering
* refactor(vue): wrap wheel gesture lifecycle
* fix(canvas): wait for fonts before hiding loader
* docs: update unreleased changelog
2026-04-30 12:14:19 +00:00
"unplugin-raw" : "^0.6.4" ,
"unplugin-vue" : "^7.1.1" ,
2026-02-28 05:29:39 +00:00
"unplugin-vue-components" : "^31.0.0" ,
2026-03-12 19:13:30 +00:00
"vite" : "^8.0.0" ,
feat: mobile layout, PWA support (#27) (#27)
- Mobile-responsive editor with bottom drawer, ribbon nav, HUD overlay
- Touch support: single-finger tools, two-finger pinch-zoom
- PWA: manifest, service worker, installability
- Extract LayerTree from LayersPanel, shared utils (colorToCSS, initials, toolIcons)
- Constants moved to src/constants.ts, clipboard state to editor store
- reka-ui Popover/DropdownMenu in MobileHud
Co-authored-by: Danila Poyarkov <dev@dannote.net>
2026-03-05 16:51:51 +00:00
"vite-plugin-pwa" : "^1.2.0" ,
2026-03-16 18:54:08 +00:00
"vue-tsc" : "^3.2.5" ,
2026-03-07 11:30:12 +00:00
"workbox-window" : "^7.4.0" ,
2026-03-16 18:54:08 +00:00
"ws" : "^8.19.0"
Initial commit: Tauri + CanvasKit + React editor scaffold
- Tauri v2 desktop shell with 1280x800 window
- CanvasKit WASM (Skia) rendering via WebGL2
- Scene graph with typed nodes (Frame, Rectangle, Ellipse, Line, etc.)
- Skia renderer with fills, strokes, rounded corners, opacity, rotation
- Selection system with resize handles
- Undo/redo manager (inverse command pattern with batching)
- Bottom toolbar (Select, Frame, Rect, Ellipse, Line) matching Figma UI3
- Left layers panel, right properties panel
- Pan (scroll), zoom (Ctrl+scroll toward cursor)
- Keyboard shortcuts: V/F/R/O/L for tools, Cmd+Z undo, Backspace delete
- 5 demo shapes rendered on canvas
2026-02-27 12:48:29 +00:00
}
2026-03-15 06:32:16 +00:00
}