elsa-core/src/modules/Elsa.Workflows.Core/Contracts
2024-03-12 18:08:38 +01:00
..
IActivity.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityDescriber.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityDescriptorModifier.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityExecutionMiddleware.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityExecutionPipeline.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityExecutionPipelineBuilder.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityFactory.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityInvoker.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityPropertyDefaultValueProvider.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityPropertyOptionsProvider.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityProvider.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityRegistry.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityResolver.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityScheduler.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivitySchedulerFactory.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivitySerializer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityVisitor.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IActivityWithResult.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IApiSerializer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IBehavior.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IBookmarkHasher.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IBookmarkPayloadSerializer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IEventGenerator.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IExecutionContext.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IHasher.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IIdentityGenerator.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IIdentityGraphService.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IIncidentStrategy.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IIncidentStrategyResolver.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IInitializable.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IMissingActivityTypesRegistry.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IPayloadSerializer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IPropertyDefaultValueResolver.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IPropertyUIHandler.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IPropertyUIHandlerResolver.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
ISafeSerializer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
ISignalHandler.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IStandardInStreamProvider.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IStandardOutStreamProvider.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IStartNode.cs Enhance: Add isStart property to determine if current node is a start node. (#5040) 2024-03-12 18:08:38 +01:00
IStorageDriver.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IStorageDriverManager.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
ITerminalNode.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
ITrigger.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IUIHintHandler.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IVariableContainer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IVariablePersistenceManager.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflow.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowActivationStrategy.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowBuilder.cs Add fluent methods for input handling in workflow builder 2024-02-05 21:38:36 +01:00
IWorkflowBuilderFactory.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowExecutionMiddleware.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowExecutionPipeline.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowExecutionPipelineBuilder.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowRunner.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowStateExtractor.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00
IWorkflowStateSerializer.cs Add a more generic UIHandler to customize how inputAttributes can be handle by UI (#4688) 2023-12-26 18:56:29 +01:00