* Added IEnumerableTypeConverter * fixed bug and added tests * Add resource disposal mechanism in ScheduledCronTask - Introduced `_disposed` flag to prevent execution after disposal. - Updated disposal logic to ensure proper release of resources. - Adjusted unit tests to verify new disposal behavior and prevent unintended timer actions. * Enhance scheduling tasks with edge case handling and disposal improvements - Added `_disposed` flag to `ScheduledRecurringTask` and `ScheduledSpecificInstantTask` to prevent execution after disposal. - Adjusted timer setup logic to handle zero/negative delays with a minimum delay of 1ms. - Updated disposal logic to ensure proper resource cleanup even during timer callbacks. - Introduced extensive unit tests for edge cases such as small, zero, or negative delay scenarios and proper disposal behavior. * Update test/component/Elsa.Workflows.ComponentTests/Scenarios/VariablesArray/Activities/RemoveTopElementStep.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/modules/Elsa.Common/Serialization/IEnumerableTypeConverter.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/modules/Elsa.Common/Serialization/IEnumerableTypeConverter.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Add integration tests for EnumerableTypeConverter and update solution file - Introduced `Elsa.Common.IntegrationTests` project for testing serialization behavior in `EnumerableTypeConverter`. - Added tests to verify proper handling of strings, byte arrays, and collections during JSON serialization. - Registered `EnumerableTypeConverter` in `DefaultFormattersFeature`. - Renamed `IEnumerableTypeConverter` to `EnumerableTypeConverter` for consistency. - Updated solution file to include the new integration test project. --------- Co-authored-by: Sipke Schoorstra <sipkeschoorstra@outlook.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
178 lines
6.2 KiB
C#
178 lines
6.2 KiB
C#
using Elsa.Common;
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using Elsa.Mediator.Contracts;
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using Elsa.Scheduling.ScheduledTasks;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Logging;
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using NSubstitute;
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namespace Elsa.Scheduling.UnitTests.ScheduledTasks;
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/// <summary>
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/// Tests for ScheduledRecurringTask to ensure recurring tasks handle edge cases correctly.
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/// </summary>
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public class ScheduledRecurringTaskTests : IDisposable
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{
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private static readonly DateTimeOffset DefaultNow = new(2025, 11, 06, 22, 50, 00, 0, TimeSpan.Zero);
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private static readonly TimeSpan DefaultInterval = TimeSpan.FromMinutes(5);
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private readonly ServiceProvider _serviceProvider;
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private readonly ISystemClock _systemClock;
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private readonly ILogger<ScheduledRecurringTask> _logger;
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private readonly List<ScheduledRecurringTask> _tasksToDispose = new();
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public ScheduledRecurringTaskTests()
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{
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var services = new ServiceCollection();
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_systemClock = Substitute.For<ISystemClock>();
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_logger = Substitute.For<ILogger<ScheduledRecurringTask>>();
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services.AddSingleton(Substitute.For<ICommandSender>());
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_serviceProvider = services.BuildServiceProvider();
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}
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private ScheduledRecurringTask CreateScheduledTask(
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DateTimeOffset? startAt = null,
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TimeSpan? interval = null,
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ISystemClock? systemClock = null)
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{
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var task = Substitute.For<ITask>();
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var scheduledTask = new ScheduledRecurringTask(
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task,
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startAt ?? DefaultNow.AddMinutes(5),
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interval ?? DefaultInterval,
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systemClock ?? _systemClock,
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_serviceProvider.CreateScope().ServiceProvider.GetRequiredService<IServiceScopeFactory>(),
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_logger
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);
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_tasksToDispose.Add(scheduledTask);
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return scheduledTask;
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}
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private void SetupSystemClock(params DateTimeOffset[] times)
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{
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_systemClock.UtcNow.Returns(times[0], times.Skip(1).ToArray());
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}
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private void AssertNoErrorLogged()
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{
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_logger.DidNotReceive().Log(
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LogLevel.Error,
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Arg.Any<EventId>(),
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Arg.Any<object>(),
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Arg.Any<Exception>(),
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Arg.Any<Func<object, Exception?, string>>());
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}
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private void AssertWarningLogged(int expectedCount = 1)
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{
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_logger.Received(expectedCount).Log(
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LogLevel.Warning,
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Arg.Any<EventId>(),
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Arg.Any<object>(),
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Arg.Any<Exception>(),
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Arg.Any<Func<object, Exception?, string>>());
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}
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[Fact]
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public void Schedule_WithVerySmallDelay_ShouldStillSetupTimer()
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{
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// Arrange - simulate a case where the delay is very small (1 tick = 100ns)
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SetupSystemClock(DefaultNow);
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var startAt = DefaultNow.AddTicks(1); // Only 1 tick in the future (100 nanoseconds)
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// Act
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CreateScheduledTask(startAt: startAt);
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// Assert - Verify that no error was logged (timer should be set up successfully)
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AssertNoErrorLogged();
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}
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[Fact]
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public void Schedule_WithZeroDelay_ShouldRetryAndSetupTimer()
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{
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// Arrange - simulate a case where the first call returns exactly now
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// but the second call returns a proper future time
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SetupSystemClock(DefaultNow, DefaultNow);
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var startAt = DefaultNow; // First: delay=0
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// Act
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CreateScheduledTask(startAt: startAt);
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// Assert - System clock should be called twice (once for initial delay=0, once for retry)
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_ = _systemClock.Received(2).UtcNow;
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}
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[Fact]
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public void Schedule_WithNegativeDelay_ShouldRetryAndSetupTimer()
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{
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// Arrange - simulate a case where the first call returns a time in the past
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SetupSystemClock(DefaultNow, DefaultNow);
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var startAt = DefaultNow.AddMinutes(-1); // Past time
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// Act
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CreateScheduledTask(startAt: startAt);
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// Assert - System clock should be called twice
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_ = _systemClock.Received(2).UtcNow;
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}
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[Fact]
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public void Schedule_WithPersistentZeroDelay_ShouldLogWarningAndUseMinimumDelay()
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{
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// Arrange - simulate the bug scenario: both attempts return zero/negative delay
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// This can happen if the system clock doesn't advance or if there's clock drift
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SetupSystemClock(DefaultNow);
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var startAt = DefaultNow; // Both calls return exactly now (delay = 0)
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// Act - This should not crash and should set up a timer with minimum delay
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CreateScheduledTask(startAt: startAt);
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// Assert - Should call UtcNow twice (initial + retry) and log warning
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_ = _systemClock.Received(2).UtcNow;
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AssertWarningLogged();
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}
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[Fact]
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public void Schedule_WithNegativeDelayAfterRetry_ShouldLogWarningAndUseMinimumDelay()
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{
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// Arrange - simulate a case where even after retry, delay is negative
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// This could happen due to system clock adjustments
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SetupSystemClock(DefaultNow, DefaultNow);
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var startAt = DefaultNow.AddMilliseconds(-100); // Negative delay
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// Act - Should handle negative delay gracefully
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CreateScheduledTask(startAt: startAt);
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// Assert - Should log a warning and still set up timer
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AssertWarningLogged();
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}
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[Fact]
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public void DisposeDuringTimerCallback_ShouldNotCrash()
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{
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// Arrange - set up a very short delay so timer fires quickly
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SetupSystemClock(DefaultNow);
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var startAt = DefaultNow; // Will use 1ms minimum delay
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// Act - Create task and immediately dispose it (simulating race condition)
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var task = CreateScheduledTask(startAt: startAt);
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Thread.Sleep(5); // Give timer a chance to start firing
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((IDisposable)task).Dispose();
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Thread.Sleep(10); // Give any in-flight callbacks time to complete
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// Assert - Should not crash (implicit - test passes if no exception thrown)
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}
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public void Dispose()
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{
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// Dispose tasks first to stop timers before disposing ServiceProvider
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foreach (var task in _tasksToDispose)
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{
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((IDisposable)task).Dispose();
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}
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// Small delay to ensure any timer callbacks have completed
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Thread.Sleep(10);
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_serviceProvider.Dispose();
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}
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}
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