..
IActivity.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityDescriber.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityDescriptorModifier.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityExecutionMiddleware.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityExecutionPipeline.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityExecutionPipelineBuilder.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityFactory.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityInvoker.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityPropertyDefaultValueProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityPropertyOptionsProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityRegistry.cs
Fix Sonar maintainability issues
2024-06-07 14:01:14 +02:00
IActivityRegistryLookupService.cs
Fix naming issues
2024-06-07 14:01:14 +02:00
IActivityResolver.cs
Lazy loading of subgraphs ( #5643 )
2024-06-25 09:21:50 +02:00
IActivityScheduler.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivitySchedulerFactory.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivitySerializer.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityVisitor.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IActivityWithResult.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IApiSerializer.cs
Fix modification of read-only JsonSerializerOptions
2024-04-25 14:32:54 +02:00
IBehavior.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IBookmarkHasher.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IBookmarkPayloadSerializer.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IEventGenerator.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IExecutionContext.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IHasher.cs
Add caching to workflow runtime and workflow management stores ( #5174 )
2024-04-10 11:51:40 +02:00
IIdentityGenerator.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IIdentityGraphService.cs
Fix naming issues
2024-06-07 14:01:14 +02:00
IIncidentStrategy.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IIncidentStrategyResolver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IInitializable.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IMissingActivityTypesRegistry.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IPayloadSerializer.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IPropertyDefaultValueResolver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IPropertyUIHandler.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IPropertyUIHandlerResolver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ISafeSerializer.cs
Alterations with Queries ( #5032 )
2024-03-13 20:34:46 +01:00
ISignalHandler.cs
Remove signal capturing phase ( #5501 )
2024-06-04 09:54:27 +02:00
IStandardInStreamProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IStandardOutStreamProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IStartNode.cs
Enhance: Add isStart property to determine if current node is a start node. ( #5040 )
2024-03-12 18:08:38 +01:00
IStorageDriver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IStorageDriverManager.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ITerminalNode.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ITrigger.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IUIHintHandler.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IVariableContainer.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IVariablePersistenceManager.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IWorkflow.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IWorkflowActivationStrategy.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IWorkflowBuilder.cs
Add PropertyBag for non-polymorphic data transfer between server and client ( #5735 )
2024-07-10 10:29:45 +02:00
IWorkflowBuilderFactory.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IWorkflowExecutionMiddleware.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IWorkflowExecutionPipeline.cs
Fix Alteration Runner ( #5142 )
2024-03-29 19:58:35 +01:00
IWorkflowExecutionPipelineBuilder.cs
Fix Alteration Runner ( #5142 )
2024-03-29 19:58:35 +01:00
IWorkflowGraphBuilder.cs
Fix Race Condition in WorkflowDefinitionActivity ( #5315 )
2024-05-01 14:53:37 +02:00
IWorkflowRunner.cs
Fix Race Condition in WorkflowDefinitionActivity ( #5315 )
2024-05-01 14:53:37 +02:00
IWorkflowStateExtractor.cs
Fix naming issues
2024-06-07 14:01:14 +02:00
IWorkflowStateSerializer.cs
Alterations with Queries ( #5032 )
2024-03-13 20:34:46 +01:00