..
Flowchart
Replace ScheduleOutcomesAsync with CompleteActivityWithOutcomesAsync ( #5212 )
2024-04-11 07:37:53 +02:00
Break.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Complete.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Composite.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Container.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Correlate.cs
Alterations with Queries ( #5032 )
2024-03-13 20:34:46 +01:00
DynamicActivity.cs
Minor improvements and bug fixes following the 3.1 release ( #5168 )
2024-04-02 07:41:46 +02:00
End.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Fault.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Finish.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
For.cs
Refactor conditionals and class names
2024-01-03 14:15:08 +01:00
ForEach.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ForEachT.cs
Simplify iteration logic in ForEachT.cs
2024-01-26 21:21:21 +01:00
Fork.cs
Add UI hints to input fields in workflow core modules
2023-12-28 19:41:55 +01:00
If.cs
Add UI hints to input fields in workflow core modules
2023-12-28 19:41:55 +01:00
Inline.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
NotFoundActivity.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Parallel.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ParallelForEach.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ParallelForEachT.cs
Refactor workflow instance listing and enum parsing ( #5069 )
2024-03-13 19:00:44 +01:00
ReadLine.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Sequence.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
SetName.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
SetVariable.cs
Improve variable resolution in workflow activity
2023-12-29 18:51:31 +01:00
Start.cs
Enhance: Add isStart property to determine if current node is a start node. ( #5040 )
2024-03-12 18:08:38 +01:00
Switch.cs
Add UI hints to input fields in workflow core modules
2023-12-28 19:41:55 +01:00
While.cs
Fix serialization of Boolean activity input ( #4922 )
2024-02-09 19:42:03 +01:00
Workflow.cs
Alterations with Queries ( #5032 )
2024-03-13 20:34:46 +01:00
WriteLine.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00