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ActivityDescriber.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ActivityFactory.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ActivityInvoker.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ActivityRegistry.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ActivitySchedulerFactory.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ActivityVisitor.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
BookmarkHasher.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
DefaultIncidentStrategyResolver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Delegates.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
GuidIdentityGenerator.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
Hasher.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
IdentityGraphService.cs
Refactor input output assignment and JSON converter
2023-12-27 20:01:52 +01:00
MemoryStorageDriver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
PropertyDefaultValueResolver.cs
Merge scope change into main ( #4738 )
2024-01-02 14:52:53 +01:00
PropertyOptionsResolver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
PropertyUIHandlerResolver.cs
Merge scope change into main ( #4738 )
2024-01-02 14:52:53 +01:00
QueueBasedActivityScheduler.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
RandomLongIdentityGenerator.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
SafeSerializer.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
ShortGuidIdentityGenerator.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
StackBasedActivityScheduler.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
StandardInStreamProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
StandardOutStreamProvider.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
StorageDriverManager.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
VariableMapper.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00
VariablePersistenceManager.cs
Fix InvalidOperation Exception for SaveVariablesAsync function ( #4808 )
2024-01-19 20:50:30 +01:00
WorkflowRunner.cs
Workflow cancellation ( #4813 )
2024-01-23 12:05:03 +01:00
WorkflowStateExtractor.cs
Remove child contexts of completed workflows
2024-02-02 21:10:36 +01:00
WorkflowStorageDriver.cs
Add a more generic UIHandler to customize how inputAttributes can be handle by UI ( #4688 )
2023-12-26 18:56:29 +01:00