BotSharp/BotSharp.MachineLearning/Entropy/IO/JavaBinaryGisModelReader.cs
2018-07-28 13:01:22 -05:00

124 lines
4.2 KiB
C#

//Copyright (C) 2005 Richard J. Northedge
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//This file is based on the BinaryGISModelReader.java source file found in the
//original java implementation of MaxEnt. That source file contains the following header:
// Copyright (C) 2001 Jason Baldridge and Gann Bierner
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
using System;
using System.IO;
namespace BotSharp.MachineLearning.IO
{
/// <summary>
/// A reader for GIS models stored in the binary format produced by the java version
/// of MaxEnt. This binary format stores data using big-endian values, which means
/// that the C# version must reverse the byte order of each value in turn, making it
/// less efficient. Use only for compatibility with the java MaxEnt library.
/// </summary>
/// <author>
/// Jason Baldridge
/// </author>
/// <author>
/// Richard J. Northedge
/// </author>
/// <version>
/// based on BinaryGISModelReader.java, $Revision: 1.1.1.1 $, $Date: 2001/10/23 14:06:53 $
/// </version>
public class JavaBinaryGisModelReader : GisModelReader
{
private readonly Stream _input;
private readonly byte[] _buffer;
private int _stringLength = 0;
private readonly System.Text.Encoding _encoding = System.Text.Encoding.UTF8;
/// <summary>
/// Constructor which directly instantiates the Stream containing
/// the model contents.
/// </summary>
/// <param name="dataInputStream">The Stream containing the model information.
/// </param>
public JavaBinaryGisModelReader(Stream dataInputStream)
{
using (_input = dataInputStream)
{
_buffer = new byte[256];
base.ReadModel();
}
}
/// <summary>
/// Constructor which takes a filename and creates a reader for it.
/// </summary>
/// <param name="fileName">The full path and name of the file in which the model is stored.
/// </param>
public JavaBinaryGisModelReader(string fileName)
{
using (_input = new FileStream(fileName, FileMode.Open, FileAccess.Read))
{
_buffer = new byte[256];
base.ReadModel();
}
}
/// <summary>
/// Reads a 32-bit signed integer from the model file.
/// </summary>
protected override int ReadInt32()
{
_input.Read(_buffer, 0, 4);
Array.Reverse(_buffer, 0, 4);
return BitConverter.ToInt32(_buffer, 0);
}
/// <summary>
/// Reads a double-precision floating point number from the model file.
/// </summary>
protected override double ReadDouble()
{
_input.Read(_buffer, 0, 8);
Array.Reverse(_buffer, 0, 8);
return BitConverter.ToDouble(_buffer, 0);
}
/// <summary>
/// Reads a UTF-8 encoded string from the model file.
/// </summary>
protected override string ReadString()
{
//read string from binary file with UTF8 encoding
_stringLength = (_input.ReadByte() * 256) + _input.ReadByte();
_input.Read(_buffer, 0, _stringLength);
return _encoding.GetString(_buffer, 0, _stringLength);
}
}
}