using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BotSharp.Models.CRFLite.Utils { public sealed class MD5 { private const int BLOCK_SIZE_BYTES = 64; private const int HASH_SIZE_BYTES = 16; private uint _state0; private uint _state1; private uint _state2; private uint _state3; private uint _decodeBuf0; private uint _decodeBuf1; private uint _decodeBuf2; private uint _decodeBuf3; private uint _decodeBuf4; private uint _decodeBuf5; private uint _decodeBuf6; private uint _decodeBuf7; private uint _decodeBuf8; private uint _decodeBuf9; private uint _decodeBuf10; private uint _decodeBuf11; private uint _decodeBuf12; private uint _decodeBuf13; private uint _decodeBuf14; private uint _decodeBuf15; private ulong count; private byte[] _ProcessingBuffer; // Used to start data when passed less than a block worth. private int _ProcessingBufferCount; // Counts how much data we have stored that still needs processed. private byte[] hash; private byte[] fooBuffer; public MD5() { fooBuffer = new byte[BLOCK_SIZE_BYTES * 4096]; hash = new byte[16]; _ProcessingBuffer = new byte[BLOCK_SIZE_BYTES]; Initialize(); } ~MD5() { Dispose(false); } private void Dispose(bool disposing) { if (_ProcessingBuffer != null) { Array.Clear(_ProcessingBuffer, 0, _ProcessingBuffer.Length); _ProcessingBuffer = null; } } private void HashCore(byte[] rgb, int start, int size) { int i; if (_ProcessingBufferCount != 0) { if (size < (BLOCK_SIZE_BYTES - _ProcessingBufferCount)) { System.Buffer.BlockCopy(rgb, start, _ProcessingBuffer, _ProcessingBufferCount, size); _ProcessingBufferCount += size; return; } else { i = (BLOCK_SIZE_BYTES - _ProcessingBufferCount); System.Buffer.BlockCopy(rgb, start, _ProcessingBuffer, _ProcessingBufferCount, i); ProcessBlock(_ProcessingBuffer, 0); _ProcessingBufferCount = 0; start += i; size -= i; } } for (i = 0; i < size - size % BLOCK_SIZE_BYTES; i += BLOCK_SIZE_BYTES) { ProcessBlock(rgb, start + i); } if (size % BLOCK_SIZE_BYTES != 0) { System.Buffer.BlockCopy(rgb, size - size % BLOCK_SIZE_BYTES + start, _ProcessingBuffer, 0, size % BLOCK_SIZE_BYTES); _ProcessingBufferCount = size % BLOCK_SIZE_BYTES; } } public long Compute64BitHash(byte[] buffer) { HashCore(buffer, 0, buffer.Length); ProcessFinalBlock(_ProcessingBuffer, 0, _ProcessingBufferCount); long longRst = (((long)_state1 << 32) | (long)_state0); this.Initialize(); return longRst; } public byte[] ComputeHash(byte [] buffer) { HashCore(buffer, 0, buffer.Length); ProcessFinalBlock(_ProcessingBuffer, 0, _ProcessingBufferCount); hash[0] = (byte)(_state0); hash[1] = (byte)(_state0 >> 8); hash[2] = (byte)(_state0 >> 16); hash[3] = (byte)(_state0 >> 24); hash[4] = (byte)(_state1); hash[5] = (byte)(_state1 >> 8); hash[6] = (byte)(_state1 >> 16); hash[7] = (byte)(_state1 >> 24); hash[8] = (byte)(_state2); hash[9] = (byte)(_state2 >> 8); hash[10] = (byte)(_state2 >> 16); hash[11] = (byte)(_state2 >> 24); hash[12] = (byte)(_state3); hash[13] = (byte)(_state3 >> 8); hash[14] = (byte)(_state3 >> 16); hash[15] = (byte)(_state3 >> 24); return hash; } public void Initialize() { count = 0; _ProcessingBufferCount = 0; _state0 = 0x67452301; _state1 = 0xefcdab89; _state2 = 0x98badcfe; _state3 = 0x10325476; } private void ProcessBlock(byte[] inputBuffer, int inputOffset) { uint a, b, c, d; count += BLOCK_SIZE_BYTES; _decodeBuf0 = ((uint)(inputBuffer[inputOffset] & 0xff)) | (((uint)(inputBuffer[inputOffset + 1] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 2] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 3]) << 24); _decodeBuf1 = ((uint)(inputBuffer[inputOffset + 4] & 0xff)) | (((uint)(inputBuffer[inputOffset + 5] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 6] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 7]) << 24); _decodeBuf2 = ((uint)(inputBuffer[inputOffset + 8] & 0xff)) | (((uint)(inputBuffer[inputOffset + 9] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 10] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 11]) << 24); _decodeBuf3 = ((uint)(inputBuffer[inputOffset + 12] & 0xff)) | (((uint)(inputBuffer[inputOffset + 13] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 14] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 15]) << 24); _decodeBuf4 = ((uint)(inputBuffer[inputOffset + 16] & 0xff)) | (((uint)(inputBuffer[inputOffset + 17] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 18] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 19]) << 24); _decodeBuf5 = ((uint)(inputBuffer[inputOffset + 20] & 0xff)) | (((uint)(inputBuffer[inputOffset + 21] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 22] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 23]) << 24); _decodeBuf6 = ((uint)(inputBuffer[inputOffset + 24] & 0xff)) | (((uint)(inputBuffer[inputOffset + 25] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 26] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 27]) << 24); _decodeBuf7 = ((uint)(inputBuffer[inputOffset + 28] & 0xff)) | (((uint)(inputBuffer[inputOffset + 29] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 30] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 31]) << 24); _decodeBuf8 = ((uint)(inputBuffer[inputOffset + 32] & 0xff)) | (((uint)(inputBuffer[inputOffset + 33] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 34] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 35]) << 24); _decodeBuf9 = ((uint)(inputBuffer[inputOffset + 36] & 0xff)) | (((uint)(inputBuffer[inputOffset + 37] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 38] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 39]) << 24); _decodeBuf10 = ((uint)(inputBuffer[inputOffset + 40] & 0xff)) | (((uint)(inputBuffer[inputOffset + 41] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 42] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 43]) << 24); _decodeBuf11 = ((uint)(inputBuffer[inputOffset + 44] & 0xff)) | (((uint)(inputBuffer[inputOffset + 45] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 46] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 47]) << 24); _decodeBuf12 = ((uint)(inputBuffer[inputOffset + 48] & 0xff)) | (((uint)(inputBuffer[inputOffset + 49] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 50] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 51]) << 24); _decodeBuf13 = ((uint)(inputBuffer[inputOffset + 52] & 0xff)) | (((uint)(inputBuffer[inputOffset + 53] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 54] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 55]) << 24); _decodeBuf14 = ((uint)(inputBuffer[inputOffset + 56] & 0xff)) | (((uint)(inputBuffer[inputOffset + 57] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 58] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 59]) << 24); _decodeBuf15 = ((uint)(inputBuffer[inputOffset + 60] & 0xff)) | (((uint)(inputBuffer[inputOffset + 61] & 0xff)) << 8) | (((uint)(inputBuffer[inputOffset + 62] & 0xff)) << 16) | (((uint)inputBuffer[inputOffset + 63]) << 24); a = _state0; b = _state1; c = _state2; d = _state3; // ---- Round 1 -------- // ---- Round 1 -------- a += (((c ^ d) & b) ^ d) + (uint)0xd76aa478 + _decodeBuf0; a = (a << 7) | (a >> 25); a += b; d += (((b ^ c) & a) ^ c) + (uint)0xe8c7b756 + _decodeBuf1; d = (d << 12) | (d >> 20); d += a; c += (((a ^ b) & d) ^ b) + (uint)0x242070db + _decodeBuf2; c = (c << 17) | (c >> 15); c += d; b += (((d ^ a) & c) ^ a) + (uint)0xc1bdceee + _decodeBuf3; b = (b << 22) | (b >> 10); b += c; a += (((c ^ d) & b) ^ d) + (uint)0xf57c0faf + _decodeBuf4; a = (a << 7) | (a >> 25); a += b; d += (((b ^ c) & a) ^ c) + (uint)0x4787c62a + _decodeBuf5; d = (d << 12) | (d >> 20); d += a; c += (((a ^ b) & d) ^ b) + (uint)0xa8304613 + _decodeBuf6; c = (c << 17) | (c >> 15); c += d; b += (((d ^ a) & c) ^ a) + (uint)0xfd469501 + _decodeBuf7; b = (b << 22) | (b >> 10); b += c; a += (((c ^ d) & b) ^ d) + (uint)0x698098d8 + _decodeBuf8; a = (a << 7) | (a >> 25); a += b; d += (((b ^ c) & a) ^ c) + (uint)0x8b44f7af + _decodeBuf9; d = (d << 12) | (d >> 20); d += a; c += (((a ^ b) & d) ^ b) + (uint)0xffff5bb1 + _decodeBuf10; c = (c << 17) | (c >> 15); c += d; b += (((d ^ a) & c) ^ a) + (uint)0x895cd7be + _decodeBuf11; b = (b << 22) | (b >> 10); b += c; a += (((c ^ d) & b) ^ d) + (uint)0x6b901122 + _decodeBuf12; a = (a << 7) | (a >> 25); a += b; d += (((b ^ c) & a) ^ c) + (uint)0xfd987193 + _decodeBuf13; d = (d << 12) | (d >> 20); d += a; c += (((a ^ b) & d) ^ b) + (uint)0xa679438e + _decodeBuf14; c = (c << 17) | (c >> 15); c += d; b += (((d ^ a) & c) ^ a) + (uint)0x49b40821 + _decodeBuf15; b = (b << 22) | (b >> 10); b += c; // ---- Round 2 -------- a += ((b & d) | (c & ~d)) + (uint)0xf61e2562 + _decodeBuf1; a = (a << 5) | (a >> 27); a += b; d += ((a & c) | (b & ~c)) + (uint)0xc040b340 + _decodeBuf6; d = (d << 9) | (d >> 23); d += a; c += ((d & b) | (a & ~b)) + (uint)0x265e5a51 + _decodeBuf11; c = (c << 14) | (c >> 18); c += d; b += ((c & a) | (d & ~a)) + (uint)0xe9b6c7aa + _decodeBuf0; b = (b << 20) | (b >> 12); b += c; a += ((b & d) | (c & ~d)) + (uint)0xd62f105d + _decodeBuf5; a = (a << 5) | (a >> 27); a += b; d += ((a & c) | (b & ~c)) + (uint)0x02441453 + _decodeBuf10; d = (d << 9) | (d >> 23); d += a; c += ((d & b) | (a & ~b)) + (uint)0xd8a1e681 + _decodeBuf15; c = (c << 14) | (c >> 18); c += d; b += ((c & a) | (d & ~a)) + (uint)0xe7d3fbc8 + _decodeBuf4; b = (b << 20) | (b >> 12); b += c; a += ((b & d) | (c & ~d)) + (uint)0x21e1cde6 + _decodeBuf9; a = (a << 5) | (a >> 27); a += b; d += ((a & c) | (b & ~c)) + (uint)0xc33707d6 + _decodeBuf14; d = (d << 9) | (d >> 23); d += a; c += ((d & b) | (a & ~b)) + (uint)0xf4d50d87 + _decodeBuf3; c = (c << 14) | (c >> 18); c += d; b += ((c & a) | (d & ~a)) + (uint)0x455a14ed + _decodeBuf8; b = (b << 20) | (b >> 12); b += c; a += ((b & d) | (c & ~d)) + (uint)0xa9e3e905 + _decodeBuf13; a = (a << 5) | (a >> 27); a += b; d += ((a & c) | (b & ~c)) + (uint)0xfcefa3f8 + _decodeBuf2; d = (d << 9) | (d >> 23); d += a; c += ((d & b) | (a & ~b)) + (uint)0x676f02d9 + _decodeBuf7; c = (c << 14) | (c >> 18); c += d; b += ((c & a) | (d & ~a)) + (uint)0x8d2a4c8a + _decodeBuf12; b = (b << 20) | (b >> 12); b += c; // ---- Round 3 -------- a += (b ^ c ^ d) + (uint)0xfffa3942 + _decodeBuf5; a = (a << 4) | (a >> 28); a += b; d += (a ^ b ^ c) + (uint)0x8771f681 + _decodeBuf8; d = (d << 11) | (d >> 21); d += a; c += (d ^ a ^ b) + (uint)0x6d9d6122 + _decodeBuf11; c = (c << 16) | (c >> 16); c += d; b += (c ^ d ^ a) + (uint)0xfde5380c + _decodeBuf14; b = (b << 23) | (b >> 9); b += c; a += (b ^ c ^ d) + (uint)0xa4beea44 + _decodeBuf1; a = (a << 4) | (a >> 28); a += b; d += (a ^ b ^ c) + (uint)0x4bdecfa9 + _decodeBuf4; d = (d << 11) | (d >> 21); d += a; c += (d ^ a ^ b) + (uint)0xf6bb4b60 + _decodeBuf7; c = (c << 16) | (c >> 16); c += d; b += (c ^ d ^ a) + (uint)0xbebfbc70 + _decodeBuf10; b = (b << 23) | (b >> 9); b += c; a += (b ^ c ^ d) + (uint)0x289b7ec6 + _decodeBuf13; a = (a << 4) | (a >> 28); a += b; d += (a ^ b ^ c) + (uint)0xeaa127fa + _decodeBuf0; d = (d << 11) | (d >> 21); d += a; c += (d ^ a ^ b) + (uint)0xd4ef3085 + _decodeBuf3; c = (c << 16) | (c >> 16); c += d; b += (c ^ d ^ a) + (uint)0x04881d05 + _decodeBuf6; b = (b << 23) | (b >> 9); b += c; a += (b ^ c ^ d) + (uint)0xd9d4d039 + _decodeBuf9; a = (a << 4) | (a >> 28); a += b; d += (a ^ b ^ c) + (uint)0xe6db99e5 + _decodeBuf12; d = (d << 11) | (d >> 21); d += a; c += (d ^ a ^ b) + (uint)0x1fa27cf8 + _decodeBuf15; c = (c << 16) | (c >> 16); c += d; b += (c ^ d ^ a) + (uint)0xc4ac5665 + _decodeBuf2; b = (b << 23) | (b >> 9); b += c; // ---- Round 4 -------- a += (((~d) | b) ^ c) + (uint)0xf4292244 + _decodeBuf0; a = (a << 6) | (a >> 26); a += b; d += (((~c) | a) ^ b) + (uint)0x432aff97 + _decodeBuf7; d = (d << 10) | (d >> 22); d += a; c += (((~b) | d) ^ a) + (uint)0xab9423a7 + _decodeBuf14; c = (c << 15) | (c >> 17); c += d; b += (((~a) | c) ^ d) + (uint)0xfc93a039 + _decodeBuf5; b = (b << 21) | (b >> 11); b += c; a += (((~d) | b) ^ c) + (uint)0x655b59c3 + _decodeBuf12; a = (a << 6) | (a >> 26); a += b; d += (((~c) | a) ^ b) + (uint)0x8f0ccc92 + _decodeBuf3; d = (d << 10) | (d >> 22); d += a; c += (((~b) | d) ^ a) + (uint)0xffeff47d + _decodeBuf10; c = (c << 15) | (c >> 17); c += d; b += (((~a) | c) ^ d) + (uint)0x85845dd1 + _decodeBuf1; b = (b << 21) | (b >> 11); b += c; a += (((~d) | b) ^ c) + (uint)0x6fa87e4f + _decodeBuf8; a = (a << 6) | (a >> 26); a += b; d += (((~c) | a) ^ b) + (uint)0xfe2ce6e0 + _decodeBuf15; d = (d << 10) | (d >> 22); d += a; c += (((~b) | d) ^ a) + (uint)0xa3014314 + _decodeBuf6; c = (c << 15) | (c >> 17); c += d; b += (((~a) | c) ^ d) + (uint)0x4e0811a1 + _decodeBuf13; b = (b << 21) | (b >> 11); b += c; a += (((~d) | b) ^ c) + (uint)0xf7537e82 + _decodeBuf4; a = (a << 6) | (a >> 26); a += b; d += (((~c) | a) ^ b) + (uint)0xbd3af235 + _decodeBuf11; d = (d << 10) | (d >> 22); d += a; c += (((~b) | d) ^ a) + (uint)0x2ad7d2bb + _decodeBuf2; c = (c << 15) | (c >> 17); c += d; b += (((~a) | c) ^ d) + (uint)0xeb86d391 + _decodeBuf9; b = (b << 21) | (b >> 11); b += c; _state0 += a; _state1 += b; _state2 += c; _state3 += d; } private void ProcessFinalBlock(byte[] inputBuffer, int inputOffset, int inputCount) { ulong total = count + (ulong)inputCount; int paddingSize = (int)(56 - total % BLOCK_SIZE_BYTES); if (paddingSize < 1) paddingSize += BLOCK_SIZE_BYTES; for (int i = 0; i < inputCount; i++) { fooBuffer[i] = inputBuffer[i + inputOffset]; } fooBuffer[inputCount] = 0x80; for (int i = inputCount + 1; i < inputCount + paddingSize; i++) { fooBuffer[i] = 0x00; } // I deal in bytes. The algorithm deals in bits. ulong size = total << 3; AddLength(size, fooBuffer, inputCount + paddingSize); ProcessBlock(fooBuffer, 0); if (inputCount + paddingSize + 8 == 128) { ProcessBlock(fooBuffer, 64); } } internal void AddLength(ulong length, byte[] buffer, int position) { buffer[position++] = (byte)(length); buffer[position++] = (byte)(length >> 8); buffer[position++] = (byte)(length >> 16); buffer[position++] = (byte)(length >> 24); buffer[position++] = (byte)(length >> 32); buffer[position++] = (byte)(length >> 40); buffer[position++] = (byte)(length >> 48); buffer[position] = (byte)(length >> 56); } } }