//Copyright (C) 2005 Richard J. Northedge
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//This file is based on the BinaryGISModelWriter.java source file found in the
//original java implementation of MaxEnt. That source file contains the following header:
// Copyright (C) 2001 Jason Baldridge and Gann Bierner
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
using System;
using System.IO;
namespace BotSharp.MachineLearning.IO
{
///
/// A writer for GIS models that saves models in a binary format. This format is not the one
/// used by the java version of MaxEnt.
/// It has two main differences, designed for performance when loading the data
/// from file: first, it uses big endian data values, which is native for C#, and secondly it
/// encodes the outcome patterns and values in a more efficient manner.
///
///
/// Jason Baldridge
///
///
/// Richard J. Northedge
///
///
/// based on BinaryGISModelWriter.java $Revision: 1.1.1.1 $, $Date: 2001/10/23 14:06:53 $
///
public class BinaryGisModelWriter : GisModelWriter
{
private Stream _output;
private byte[] _buffer = new byte[7];
private readonly System.Text.Encoding _encoding = System.Text.Encoding.UTF8;
///
/// Default constructor.
///
public BinaryGisModelWriter(){}
///
/// Takes a GIS model and a file and
/// writes the model to that file.
///
///
/// The GisModel which is to be persisted.
///
///
/// The full path and name of the file in which the model is to be persisted.
///
public void Persist(GisModel model, string fileName)
{
using (_output = new FileStream(fileName, FileMode.Create))
{
base.Persist(model);
}
}
///
/// Takes a GIS model and a Stream and
/// writes the model to that Stream.
///
///
/// The GIS model which is to be persisted.
///
///
/// The Stream which will be used to persist the model.
///
public void Persist(GisModel model, Stream dataOutputStream)
{
using (_output = dataOutputStream)
{
base.Persist(model);
}
}
///
/// Writes a UTF-8 encoded string to the model file.
///
///
/// The string data to be persisted.
///
protected override void WriteString(string data)
{
_output.WriteByte((byte)_encoding.GetByteCount(data));
_output.Write(_encoding.GetBytes(data), 0, _encoding.GetByteCount(data));
}
///
/// Writes a 32-bit signed integer to the model file.
///
///
/// The integer data to be persisted.
///
protected override void WriteInt32(int data)
{
_buffer = BitConverter.GetBytes(data);
_output.Write(_buffer, 0, 4);
}
///
/// Writes a double-precision floating point number to the model file.
///
///
/// The floating point data to be persisted.
///
protected override void WriteDouble(double data)
{
_buffer = BitConverter.GetBytes(data);
_output.Write(_buffer, 0, 8);
}
///
/// Writes the predicate data to the file in a more efficient format to that implemented by
/// GisModelWriter.
///
///
/// The GIS model containing the predicate data to be persisted.
///
protected override void WritePredicates(GisModel model)
{
int[][] outcomePatterns = model.GetOutcomePatterns();
PatternedPredicate[] predicates = GetPredicates();
//write the number of outcome patterns
WriteInt32(outcomePatterns.Length);
//write the number of predicates
WriteInt32(predicates.Length);
int currentPredicate = 0;
for (int currentOutcomePattern = 0; currentOutcomePattern < outcomePatterns.Length; currentOutcomePattern++)
{
//write how many outcomes in this pattern
WriteInt32(outcomePatterns[currentOutcomePattern].Length);
//write the outcomes in this pattern (the first value contains the number of predicates in the pattern
//rather than an outcome)
for (int currentOutcome = 0; currentOutcome < outcomePatterns[currentOutcomePattern].Length; currentOutcome++)
{
WriteInt32(outcomePatterns[currentOutcomePattern][currentOutcome]);
}
//write predicates for this pattern
while (currentPredicate < predicates.Length && predicates[currentPredicate].OutcomePattern == currentOutcomePattern)
{
WriteString(predicates[currentPredicate].Name);
for (int currentParameter = 0; currentParameter < predicates[currentPredicate].ParameterCount; currentParameter++)
{
WriteDouble(predicates[currentPredicate].GetParameter(currentParameter));
}
currentPredicate++;
}
}
}
}
}