//Copyright (C) 2005 Richard J. Northedge
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//This file is based on the ContextGenerator.java source file found in the
//original java implementation of MaxEnt. That source file contains the following header:
// Copyright (C) 2001 Jason Baldridge and Gann Bierner
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
using System;
namespace BotSharp.MachineLearning
{
///
/// Generate contexts for maximum entropy decisions.
///
///
/// Jason Baldridge
///
///
/// Richard J. Northedge
///
///
/// based on ContextGenerator.java, $Revision: 1.1.1.1 $, $Date: 2001/10/23 14:06:53 $
///
public interface IContextGenerator
{
///
/// Builds up the list of contextual predicates given an object.
///
string[] GetContext(object input);
}
///
/// Generate contexts for maximum entropy decisions.
///
public interface IContextGenerator
{
///
/// Builds up the list of contextual predicates given an object of type T.
///
string[] GetContext(T input);
}
}