BotSharp/src/Infrastructure/BotSharp.Abstraction/Conversations/IConversationHook.cs

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namespace BotSharp.Abstraction.Conversations;
public interface IConversationHook
{
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int Priority { get; }
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Agent Agent { get; }
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List<RoleDialogModel> Dialogs { get; }
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IConversationHook SetAgent(Agent agent);
Conversation Conversation { get; }
IConversationHook SetConversation(Conversation conversation);
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/// <summary>
/// Get the predifined intent for the conversation.
/// It will send to the conversation context to help LLM to understand the user's intent.
/// </summary>
/// <returns></returns>
Task<string> GetConversationIntent() => Task.FromResult(string.Empty);
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/// <summary>
/// Triggered when user connects with agent first time.
/// This hook is the good timing to show welcome infomation.
/// </summary>
/// <param name="conversation"></param>
/// <returns></returns>
Task OnUserAgentConnectedInitially(Conversation conversation);
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/// <summary>
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/// Triggered once for every new conversation.
/// </summary>
/// <param name="conversation"></param>
/// <returns></returns>
Task OnConversationInitialized(Conversation conversation);
/// <summary>
/// Triggered when dialog history is loaded.
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/// </summary>
/// <param name="dialogs"></param>
/// <returns></returns>
Task OnDialogsLoaded(List<RoleDialogModel> dialogs);
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/// <summary>
/// Triggered when every dialog record is loaded
/// It can be used to populate extra data point before presenting to user.
/// </summary>
/// <param name="dialog"></param>
/// <returns></returns>
Task OnDialogRecordLoaded(RoleDialogModel dialog);
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Task OnStateLoaded(ConversationState state);
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Task OnStateChanged(StateChangeModel stateChange);
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Task OnMessageReceived(RoleDialogModel message);
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Task OnPostbackMessageReceived(RoleDialogModel message, PostbackMessageModel replyMsg);
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/// <summary>
/// Triggered before LLM calls function.
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
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Task OnFunctionExecuting(RoleDialogModel message);
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/// <summary>
/// Triggered when the function calling completed.
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
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Task OnFunctionExecuted(RoleDialogModel message);
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Task OnResponseGenerated(RoleDialogModel message);
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/// <summary>
/// LLM detected user requested a new task different from previous topic.
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
Task OnNewTaskDetected(RoleDialogModel message, string reason);
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/// <summary>
/// LLM detected the current task is completed.
/// It's useful for the situation of multiple tasks in the same conversation.
/// </summary>
/// <param name="conversation"></param>
/// <returns></returns>
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Task OnTaskCompleted(RoleDialogModel message);
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/// <summary>
/// LLM detected the whole conversation is going to be end.
/// </summary>
/// <param name="conversation"></param>
/// <returns></returns>
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Task OnConversationEnding(RoleDialogModel message);
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/// <summary>
/// LLM can't handle user's request or user requests human being to involve.
/// </summary>
/// <param name="conversation"></param>
/// <returns></returns>
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Task OnHumanInterventionNeeded(RoleDialogModel message);
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/// <summary>
/// Delete message in a conversation
/// </summary>
/// <param name="conversationId"></param>
/// <param name="messageId"></param>
/// <returns></returns>
Task OnMessageDeleted(string conversationId, string messageId);
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/// <summary>
/// Brakpoint updated
/// </summary>
/// <param name="conversationId"></param>
/// <returns></returns>
Task OnBreakpointUpdated(string conversationId, bool resetStates);
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/// <summary>
/// Generate a notification
/// </summary>
/// <param name="message"></param>
/// <returns></returns>
Task OnNotificationGenerated(RoleDialogModel message);
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}