BotSharp/BotSharp.Core/AgentStorageInMemory.cs

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using BotSharp.Platform.Abstraction;
using BotSharp.Platform.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BotSharp.Core
{
/// <summary>
/// Save agent instance into memory.
/// Caution: Data will be lost once application restarts.
/// </summary>
public class AgentStorageInMemory<TExtraData, TEntity> : IAgentStorage<TExtraData, TEntity>
{
private static Dictionary<string, StandardAgent<TExtraData, TEntity>> agents;
public AgentStorageInMemory()
{
if (agents == null) agents = new Dictionary<string, StandardAgent<TExtraData, TEntity>>();
}
public StandardAgent<TExtraData, TEntity> FetchById(string agentId)
{
if (agents.ContainsKey(agentId))
{
return agents[agentId];
}
else
{
return null;
}
}
public StandardAgent<TExtraData, TEntity> FetchByName(string agentName)
{
var data = agents.FirstOrDefault(x => x.Value.Name == agentName);
return data.Value;
}
public bool Persist(StandardAgent<TExtraData, TEntity> agent)
{
if (String.IsNullOrEmpty(agent.Id))
{
agent.Id = Guid.NewGuid().ToString();
agents[agent.Id] = agent;
}
else
{
agents[agent.Id] = agent;
}
return true;
}
public List<StandardAgent<TExtraData, TEntity>> Query()
{
return agents.Select(x => x.Value).ToList();
}
}
}